Originally Posted by
Arthos
Annoying is the right word.
But let's create an example: Sinister Reign, setup PLD/WHM/BLU/BST/COR/GEO
1. Entering, WHM buffs, meanwhile Cor could do either melee buffs or Bst rolls on everyone.
Now it splits:
1.a) You seperate the Bst or Blu to get him his specific rolls. This can easily take another 2min.
1.b) You engage already, because you want to give the remaining melee or bst rolls while fighting. Problems: Positioning, Pld and mages are ok, but Bst and Blu will be very close together, at the safe DD side, mostly behind the mob. An experienced Cor will make it, but changes are good that u overwrite a Roll you don't want to. This is one of the tactical issues SE left us with the adjustment. BST is in a tactical area now, where he shouldn't be.
However, one of your DD's can easily be without or half buffed during first fight.
2. I know it's possible to clear it in under 7 minutes, but let's assume we did not for some reason, so we loose rolls on 3. fight, which is mostly the hardest. And in the hectic of running in and out to avoid Arcieala's Naakuals you have to hit a single player with an AoE roll, without applying it to anyone else. If you hit the other DD it can get critical, if you overwrite your mages refresh they can run out of mana.
PLD i dont count in this battle, he will be mostly ok here without defensive rolls.
And again: One of your DD's will be unbuffed half of the time.
Conclusion: Possible: yes.
Smooth/effecient/safe: hell, no.