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  1. #1
    Community Rep Camate's Avatar
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    Mar 2011
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    Enfeebling Potency - How MND and INT Differences Play a Role

    Greetings, everyone!

    As many of you already know, MND and INT play a major role when enfeebling enemies, but depending on the difference between your stats and your foe’s stats the potency of your spells will differ.

    Let’s take a quick look at some examples of this and how different the potency becomes when you are able to overpower your enemy’s stats!

    • Slow (Change in attack delay)
      Lowest effect value when MND is 75 less than your enemy: around 7.3%
      Highest effect value when MND is 75 more than your enemy: around 29.2%
    • Slow II (Change in attack delay)
      Lowest effect value when MND is 75 less than your enemy: around 12.5%
      Highest effect value when MND is 75 more than your enemy: around 35.1%
      *With each merit point increase, the effect value grows by about 1%.
    • Paralyze (Change in the rate of Paralysis)
      Lowest effect value when MND is 40 less than your enemy: around 5.0%
      Highest effect value when MND is 40 more than your enemy: around 25.0%
    • Paralyze II (Change in the rate of Paralysis)
      Lowest effect value when MND is 40 less than your enemy: around 10.0%
      Highest effect value when MND is 40 more than your enemy: around 30.0%
      *With each merit point increase, the effect value grows by about 1%.
    • Blind (Change in reduced physical accuracy effect)
      Lowest value when your MND is 80 under an enemy’s INT: 5
      Highest value when your MND is 120 over an enemy’s INT: 50
    • Blind II (Change in reduced physical accuracy effect)
      Lowest value when your MND is 80 under an enemy’s INT: 15
      Highest value when your MND is 120 over an enemy’s INT: 90
    • Distract (Change in reduced physical evasion effect)
      Lowest value when your MND and an enemy’s MND are the same: 0
      Highest value when your MND is 50 over an enemy’s MND: 10
      *When your enfeebling magic skill is 125, the maximum value for this effect is 25. MND is then factored into this after.
    • Distract II (Change in reduced physical evasion effect)
      Lowest value when your MND and an enemy’s MND are the same: 0
      Highest value when your MND is 50 over an enemy’s MND: 10
      *When your enfeebling magic skill is 350, the maximum value for this effect is 40. MND is then factored into this after.
    • Distract III (Change in reduced physical evasion effect)
      Lowest value when your MND and an enemy’s MND are the same: 0
      Highest value when your MND is 50 over an enemy’s MND: 10
      *When your enfeebling magic skill is 610, the maximum value for this effect is 80. MND is then factored into this after.
    • Frazzle (Change in reduced magical evasion effect)
      Lowest value when your MND and an enemy’s MND are the same: 0
      Highest value when your MND is 100 over an enemy’s MND: 10
      *When your enfeebling magic skill is 135, the maximum value for this effect is 25. MND is then factored into this after.
    • Frazzle II (Change in reduced magical evasion effect)
      Lowest value when your MND and an enemy’s MND are the same: 0
      Highest value when your MND is 100 over an enemy’s MND: 10
      *When your enfeebling magic skill is 365, the maximum value for this effect is 40. MND is then factored into this after.
    • Frazzle III (Change in reduced magical evasion effect)
      Lowest value when your MND and an enemy’s MND are the same: 0
      Highest value when your MND is 100 over an enemy’s MND: 10
      *When your enfeebling magic skill is 625, the maximum value for this effect is 80. MND is then factored into this after.
    • Addle (Change in reduced magical accuracy effect)
      Lowest value when your MND and an enemy’s MND are the same: 0
      Highest value when your MND is 100 over an enemy’s MND: 20
      *Regardless of enfeebling magic skill, the amount of reduced magical accuracy is -20.
    • Addle II (Change in reduced magical accuracy effect)
      Lowest value when your MND and an enemy’s MND are the same: 0
      Highest value when your MND is 100 over an enemy’s MND: 50
      ※*Regardless of enfeebling magic skill, the amount of reduced magical accuracy is -50.
    (10)
    Last edited by Camate; 09-04-2015 at 02:14 AM. Reason: Corrected information for Blind and Blind II
    Devin "Camate" Casadey - Community Team