These rings still reflect the level 75 cap. I was wondering if you guys could potentially make them 2~6 and let them continue to +6 at 90.
This should be a pretty simple change, assuming you used Stat=FLOOR(Level/15).
These rings still reflect the level 75 cap. I was wondering if you guys could potentially make them 2~6 and let them continue to +6 at 90.
This should be a pretty simple change, assuming you used Stat=FLOOR(Level/15).
I endorse this product and/or service. Whether they`re `working as intended` or not is another story.
Agree 100%, I actually asked this a couple of weeks ago myself.
I'd also like to see these items updated. However, I would prefer that the developers design some sort of new quest, maybe related to a loose end of CoP, that you could do to accomplish this. Always looking for more fun content!
I had always thought they would do it with the level cap hitting 90. I'd even be happy with them introducing the adjustment into a Magian Trial that has us returning to challenge the final boss of CoP again without the aid of NPCs (all names removed to avoid spoilers for anyone who has not beaten the CoP Expansion, but got curious and read this thread anyway)
"A goal is not always meant to be reached, it often serves simply as something to aim at."
"Showing off is the fool's idea of glory."
Bruce Lee
We spoke to the development team about the possibility of scaling the stats on the Chains of Promathia reward rings to match the new level cap. They let us know that they’re already looking into this, and are carefully investigating it so that balance can be maintained between the CoP prizes and other rings.
Devin "Camate" Casadey - Community Team
Rajas > All no matter what, but scaling it up would be nice
99 BLU,PLD,SCH,RNG,NIN,BST,SMN,THF,BLM,WHM... Any questions..?
If anything the ToAU ones could use some meating up. Especially the melee one.
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