I disagree. There's a vast difference between bandwagon BSTs and ones who have put effort into gearing, farming Job Points, etc. A bandwagon BST who has just picked up the job has a 25 second Ready timer generally (-5 from merits), and maybe 20 if they went to get a Charmer's Merlin. Most don't have the ASA legs, or the Gift to reduce timers further. That's already twice as long on TP moves as a BST who has put their time and effort into improving their job. And then there's a difference on gear for pet damage or survivability; doing Sinister Reign with my linkshell, we took two BSTs, one of which who was geared and one who pretty much slapped gear together. The former was hitting fairly well for ~3-4k damage (and he's not capped out on gear by a long shot; I'd rate him mid-ranged at best), while the second whiffed often, and his TP moves hit ~1.5-2k with the same pet, same move. Additionally, the second was burning through pets far faster, and even had periods where his timers were down where he could only sit on the side. Gear makes a huge difference, and alters DPS by a large margin. A party of bandwagon BSTs isn't going to be clearing the top tier content as efficiently or effectively as a group of solid DDs or a well-rounded party.
[Kensagaku - formerly of Kujata] - http://www.ffxiah.com/player/Valefor/Kensagaku
Um anything that a bsts can throw pets at without decent dt sets without having to resort to throwing a lot of extra pets at is content that eminent geared DDs can handle. Most high end stuff involves great DT sets and reward sets and even then often still best to have a player do the tanking
This game is barely surviving, maybe not worry so much about nerfing jobs k?
It still will take a min. # of ppl paying for this game to keep it alive at all.
No one knows what the number will be ,its time people realize that making even more ppl not enjoy their job and potentially just saying "to heck with ffxi" isnt keeping the servers open..its directly shortening the time the servers will stay running.
So i assume those asking for nerfs (to any job) actually want ffxi to close down much sooner?...keep taking away and it will.
If anything se should be boosting jobs, all of them!! Ffxi is not secure or a guarantee anymore.
Stop nerfing se....start adding and boosting all jobs to be equal.
They want the game to be fair as it can be, it isn't now. New Escha zone, same issue, BST OP all over the place. Magic resistant mobs, np for BST. Just level the playing field and you might even get more people to come back that quit over it. It works both ways, when SE balances things out it makes people come back that quit over it and the people who can't stand it can quit or level a new job.
Dray,
I think they should nerf blu. I was in a CP party with me on pld as puller and two blu's as killers fighting bats/umbrils/dullans(sp, and we were pulling over 90JP's/hr; Ninety job points per hour! That is absolutely ridiculous! No job should be able to do that. BST can't even come close to that number.
Don't you agree that they should nerf blu?
It could just as easily be any other job bringing up this issue. For your information I've done those JP numbers with BST at that same camp.
© SQUARE ENIX FINAL FANTASY, SQUARE ENIX, and the SQUARE ENIX logo are registered trademarks of Square Enix Holdings Co., Ltd. Vana'diel , Tetra Master, PLAYONLINE, the PLAYONLINE logo, Rise of the Zilart, Chains of Promathia, Treasures of Aht Urhgan, and Wings of the Goddess are registered trademarks of Square Enix Co., Ltd. The rating icon is a registered trademark of the Entertainment Software Association. All other trademarks are the property of their respective owners. Online play requires internet connection. |