Please upvote the topic guys, it won't guarantee replies from the mods but it definitely helps. I have to admit this is really heartbreaking if smn gets 1200 JP and it basically does nothing for the job.
Please upvote the topic guys, it won't guarantee replies from the mods but it definitely helps. I have to admit this is really heartbreaking if smn gets 1200 JP and it basically does nothing for the job.
Last edited by AtrixWolfe; 08-19-2015 at 12:17 AM.
Inventory +2? I wouldn't say it does nothing. Thief's 100 and 1200 JP gifts do nothing. Thief's and Dancer's 550 gift actually hurts tp gain by giving them too much dual wield. Sure it's no 80k magic burst death, or +1 to all traits, but it could still be worst.
Saying something isn't a valid argument, isn't a valid argument, because you didn't give any reason why it isn't valid. Also I'm guessing it's not a bug. Don't you find it a little odd that bloodpact delay II just happened to be capped at 15 like blood pact delay? It's almost like when they made it possible to go over 15 they forgot to write in a cap. If it was a ninja fix it's a pretty shady thing to not put it in the patch notes, but my money is on the cap being intentional.
Both the ffxiah post and the bug report were from me. While I really really hope it is a bug I have a feeling SE messed up the code and let it get below 30 seconds and then ninja patched it. If they had just said "We broke it, and it wasn't supposed to do that" I would be happy.
C'mon, seriously. There could have been so many better simple things to give us, hell, some new AoE Damage Blood Pacts, perhaps even other Hybrid Physical/Magical Bloodpacts.
But nothing ever came of asking for an AoE Blood Pact...
So I said that I wanted Hybrid Elementals, those would make up for the a useless gift we got instead.
But then I was told No.
Last edited by Garota; 08-19-2015 at 09:35 AM.
I wouldn't be too happy with that Why are the gifts BP Delay II? They aren't listed as BP Delay II. If they are BP Delay II category shouldn't it be listed as such? And then what is the use of having them BP Delay gear isn't exactly difficult to acquire and even if it was, aren't 100, 550 and 1200 point gifts supposed to be central for a job and in some cases game changing? Beyond the 100 point gift there is zero reason t have more unless it is separate from bp delay II.
Either of those would be fine additions to SMN, it really seems odd to me that so many of the pacts have AoE animations and that Karaha-Baruha has a Lunar Cry Weaponskill and it IS AoE!! Like really And another Avatar with a flaming crush type move would really make me feel more happy because using one Avatar with on BP for so much of the time seems silly to me when we're supposed to be about summoning all these different elemental avatars which are situationally useful, instead it seems merit pacts for dmg, pred claws for phys only and flaming crush for hybrid is the 90% of the time what ppl end up having to use. The support end is nice for SMN but our pacts are weak in power because we can stack them so much and we have to have payoffs because of how favor works. It just seems more effort than it is worth a lot of the time and even detrimental to stack a ton of buffs and the ones we have some of the older ones were strong at their time but not so much now.
Decreased timers though would also really help SMN. BST ready timer is what 10 seconds now? They have SEVERAL AoE moves to choose from, and while they can't boast much support capabilities they have very potent debuffs on some pets. So why can BST do damage 3x more than summoner, I thought the gifts were to help with job balance. And if BST only had great AoE capabilities then fine, but their tiger is also able to beat SMN damage on single targets. The worst part is to do the AoE farming you don't need great gear on BST. And BST that spent far less time on their gear and pet acquisition are beating out mythic SMN in Sinister Reign for damage. I know BST has been getting slight nerfs and changes almost every patch, so I feel it will eventually be balanced and I am NOT crying for some huge BST nerf or something. I just feel the game should be relatively balance on jobs, and while you can't make everyone happy it really bothers me there's not any statement on this. I don't know what SE's plan for Summoner is but an official statement about it even if it ends up disappointing would at least set me to rest, might not make me happy but would set me to rest.
Last edited by AtrixWolfe; 08-20-2015 at 12:38 AM.
So happy probably wasn't the right word choice. I would just like to know an answer one way or another more than anything. The constant state of not knows is the worst part. If the gifts are BP Delay II then they really should be reworded as such too. Hopefully a dev will comment before September when the next version update is supposed to drop. =)
The response to the -5 ready shield leads me to believe that SE doesn't want bst to have a 10 second ready timer. They just didn't think they needed to cap it because they didn't think anyone would use charmer's merlin still, and underestimated its value. Once they saw how powerful 10 second timers were, it was too late and it was such a crucial part of popular strategies now that capping it would cause a riot. So instead they are trying to get bst to give up the 10 second timer by other means. And like how they don't want ready timers under 15 second, half of the original timer, they don't want bloodpacts under 30, half of the original timer.
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