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  1. #11
    Player Ulth's Avatar
    Join Date
    Dec 2013
    Posts
    578
    Character
    Andrewviii
    World
    Valefor
    Main Class
    THF Lv 99
    I'm just saying what I know. I hope there is a desynth for the NQ though. Otherwise I'm going to end up npcing a lot of garbage.
    (1)

  2. #12
    Player
    Join Date
    May 2011
    Location
    San d'Oria
    Posts
    167
    No desynth for nq.

    And as it turns out, the HQs have different mezzotints from the NQs, so its even more mysterious gambling.
    (0)

  3. #13
    Player Singforu's Avatar
    Join Date
    Jan 2015
    Posts
    158
    Character
    Singforu
    World
    Leviathan
    Main Class
    BRD Lv 99
    Quote Originally Posted by Urat View Post
    No desynth for nq.

    And as it turns out, the HQs have different mezzotints from the NQs, so its even more mysterious gambling.
    Not really. It's the same mezzotints with slightly higher stats.
    (0)

  4. #14
    Player
    Join Date
    May 2011
    Location
    San d'Oria
    Posts
    167
    Quote Originally Posted by Singforu View Post
    Not really. It's the same mezzotints with slightly higher stats.
    How much higher? We dont know. It varies from +10 higher to +3 higher.

    This is part of the issue with the set.

    At the very least SE needs to inform us on the set bonuses.

    What the on earth does the rao set bonus "Augments martial arts" even mean? Why would we waste millions and millions of gil to see if that bonus is good or not, and then maybe find out either A: it sucks or B: it does something that we cant detect, like subtle blow or something, so great all the time and money is wasted.

    Dear se: Just tell us what the set bonuses are, please? At least for the mysterious ones like "augments martial arts"
    (0)

  5. #15
    Player Singforu's Avatar
    Join Date
    Jan 2015
    Posts
    158
    Character
    Singforu
    World
    Leviathan
    Main Class
    BRD Lv 99
    Quote Originally Posted by Urat View Post
    How much higher? We dont know. It varies from +10 higher to +3 higher.

    This is part of the issue with the set.

    At the very least SE needs to inform us on the set bonuses.

    What the on earth does the rao set bonus "Augments martial arts" even mean? Why would we waste millions and millions of gil to see if that bonus is good or not, and then maybe find out either A: it sucks or B: it does something that we cant detect, like subtle blow or something, so great all the time and money is wasted.

    Dear se: Just tell us what the set bonuses are, please? At least for the mysterious ones like "augments martial arts"
    To my knowledge there isn't anything in this game undetectable. Go to Brenner and do tests. If you don't want to spend millions of gil to determine if a bonus is good or not, that's on you. Other people will. SE shouldn't have to spell everything out for us when we are quite capable of determining things ourselves.
    (0)

  6. #16
    Player bazookatooth's Avatar
    Join Date
    Mar 2015
    Posts
    364
    BG has most of the augments listed now.
    (0)

  7. #17
    Player
    Join Date
    May 2011
    Location
    San d'Oria
    Posts
    167
    Quote Originally Posted by bazookatooth View Post
    BG has most of the augments listed now.
    Unless we're looking at different pages, BGwiki only has... 2 mezzotints listed for the HQ sets out of the 40+.

    Its gonna take a long long long time for us to get all of them, as every single HQ item will need to be crafted, uncursed, and capped, then recorded down.
    (0)

  8. #18
    Community Rep Grekumah's Avatar
    Join Date
    Jul 2014
    Posts
    349
    Quote Originally Posted by Urat View Post
    You didnt address the Set: bonus though.

    Se should either add the set bonus to the NQ gear so we can test that, or release info on the set bonus. One or the other.
    I'd like to share information regarding the upgraded abjuration gear.

    Each set of new abjuration gear has an equipment set bonus effect. The effect will take place when equipping 2 or more pieces of the same set of gear, and can be maximized by equipping the full set. Please use the following as reference when selecting your gear.
    *Combination effects will only take effect with HQ gear.

    Equipment NameCombination Effect2 Pieces
    3 Pieces
    4 Pieces5 Pieces
    Lustratio GearIncreased Weapon Skill Damage
    46810
    Souveran GearReduces damage taken
    46810
    Argosy GearEnhances "Double Attack" effect
    46810
    Rao Gear
    Enhances "Martial Arts" effect8121620
    Carmine GearIncreases accuracy
    20304050
    Apogee GearIncreases "Blood Pact" damage46810
    Emicho GearEnhances "Double Attack" effect46810
    Ryuo Gear
    Increases attack
    20304050
    Adhemar GearIncreases critical hit rate46810
    Amalric GearIncreases magic attack20304050
    Kaykaus GearEnhances "Cure" potency II effect46810
    (7)
    Colby "Grekumah" Casaccia - Community Team

  9. #19
    Player Kaeviathan's Avatar
    Join Date
    Dec 2011
    Posts
    162
    Character
    Kaeviathan
    World
    Cerberus
    Main Class
    NIN Lv 99
    Quote Originally Posted by Grekumah View Post
    *Combination effects will only take effect with HQ gear.
    But why only HQ gear?
    (0)

  10. #20
    Player Singforu's Avatar
    Join Date
    Jan 2015
    Posts
    158
    Character
    Singforu
    World
    Leviathan
    Main Class
    BRD Lv 99
    Quote Originally Posted by Kaeviathan View Post
    But why only HQ gear?
    I would imagine because the HQ is so difficult to get that they wanted to reward those who dedicate themselves to obtaining it.
    (2)

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