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Thread: Nukes!!!

  1. #1
    Player
    Join Date
    Aug 2011
    Posts
    158

    Nukes!!!

    since the game is almost done can you just give us our new Banish spells already

    just do it SE dont argue lol.
    (4)

  2. #2
    Player Catmato's Avatar
    Join Date
    Mar 2011
    Posts
    972
    I agree. Also, native Dual-Wield.
    (3)

  3. #3
    Player Hoshi's Avatar
    Join Date
    Mar 2011
    Location
    Windurstian
    Posts
    456
    Character
    Hoshiku
    World
    Asura
    Main Class
    RNG Lv 99
    Hmm, native dual-wield on WHM would be crazy fun!
    (0)

  4. #4
    Player Raiyara's Avatar
    Join Date
    Aug 2011
    Posts
    46
    Character
    Raiya
    World
    Asura
    Main Class
    DNC Lv 99
    Actually wish they would stop evading this and just give WHM's the last few tiers of Banish and Banishga. Its actually something that makes little sense as WHM while its the primary healer of course really lacks in decent offensive capabilities for solo or lower difficulty stuff.

    BLM obviously has its nukes and staff skills, RDM has enfeebs and even Tier V nukes, SCH can switch stances as needed but WHM gets left with mid level nukes I mean come on SE the last Banish Spell WHM gets is Banish 3 at lvl65, we dont get Banishga III even tho every single WHM NPC and Mob has it and We dont even get Banish IV which some WHM NPCs and Mobs seem to have above lvl80 or so. BLM used to have One tier Higher in both single tier and aga form and now they got even tier 6 Nukes and WHM is stuck at 2005 offensive spell levels.

    It isnt too much to ask to simply just add in Banish IV or even Banish V and give us Banishga III and IV so that we could at least throw in the occasional MB now and again if were not being taxed its really silly at this stage to leave WHM with such subpar offensive capabilites when every other caster job as gotten improvements since the level cap raise.
    (0)

  5. #5
    Player Olor's Avatar
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    Mar 2011
    Posts
    2,134
    Quote Originally Posted by Raiyara View Post
    Actually wish they would stop evading this and just give WHM's the last few tiers of Banish and Banishga. Its actually something that makes little sense as WHM while its the primary healer of course really lacks in decent offensive capabilities for solo or lower difficulty stuff.

    BLM obviously has its nukes and staff skills, RDM has enfeebs and even Tier V nukes, SCH can switch stances as needed but WHM gets left with mid level nukes
    Er... Hexastrike and other club skills are awesome. WHM is way better at melee than blm etc.

    Anyway I agree we should get rest of the banish line, but not because we're bad soloers... new banish spells won't change that.
    (0)
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  6. #6
    Player Zeldar's Avatar
    Join Date
    Mar 2013
    Posts
    328
    Character
    Zeldar
    World
    Sylph
    Main Class
    BLU Lv 99
    WHM DD....gtfo.....
    (0)

  7. #7
    Player Jile's Avatar
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    Mar 2011
    Posts
    390
    Banishga3/Banish4....Native dual wield...

    My inner Winja approves! lol
    (1)

  8. #8
    Player Raiyara's Avatar
    Join Date
    Aug 2011
    Posts
    46
    Character
    Raiya
    World
    Asura
    Main Class
    DNC Lv 99
    Dual wield on whm would be very unlikely IMO for Whm though we have dnc and nin sub for that.

    Still hoping one day for remaining spells like Banish 4/5/6 and banishga 3/4/5 along with other ommitances. Theres many spells for different jobs that we "should" have gotten ever since the 75 cap raise but never did for some reason.
    (0)

  9. #9
    Player Catmato's Avatar
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    Mar 2011
    Posts
    972
    Quote Originally Posted by Raiyara View Post
    Dual wield on whm would be very unlikely IMO for Whm though we have dnc and nin sub for that.
    That's true, but that doesn't mean we can't ask for it anyway.
    (1)

  10. #10
    Player Raiyara's Avatar
    Join Date
    Aug 2011
    Posts
    46
    Character
    Raiya
    World
    Asura
    Main Class
    DNC Lv 99
    Still wanting all those banish spells....
    (0)

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