- The following merit point categories will have their maximum bonus values raised.
Status / Combat skills / Magic skills
- Job points will undergo the following additions and adjustments.
- Each category's maximum value will be raised from 10 to 15.
- New gifts will be added.
- The maximum number of accumulated job points will be increased.
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- Jobs will undergo the following adjustments.
- Red Mage
- The chance of Temper enabling multiple attacks will now scale with a red mage's enhancing magic skill.
- Dark Knight
- The Consume Mana ability will become usable with elemental weapon skills.
- Summoner
- Avatar's Favor recast delay will be shortened.
- Blue Mage
- It will become possible to sort blue magic spells by elementals in the magic menu.
- Puppetmaster
- New attachments will be added.
- The following attachments will have their effects adjusted.
- Flame Holder
The amount of attack power gained from spending a fire maneuver will be increased.
- Heat Capacitor
The amount of TP restored from spending a fire maneuver will be increased.
- Ice Maker
The amount of magic attack power gained from spending an ice maneuver will be increased.
- Replicator
When spending wind maneuvers, the Replicator will now produce copy images instead of shadow images.
- Barrage Turbine
Barrage will fire more projectiles as a result of sacrificing wind maneuver effects.
- Economizer
The amount of MP restored from sacrificing dark maneuver effects will be increased.
- Tactical Processor
The attachment's element will be changed.
- Scholar
- The Embrava spell will now also grant Flurry (increased ranged attack speed) on its target.
- Geomancer
- It will now become possible to target the area of effect of Geo spells.
- Rune fencer
- The chance of Temper enabling multiple attacks will now scale with a rune fencer's enhancing magic skill.
If you wish to discuss or submit feedback on this topic, please use the dev1279 tag.