Hey guys, an earlier thread about a classic server kind of gave me an idea. Would if SE added the removed level caps back to the earlier mission BCNM fights, but instead of making it mandatory like it use to be, they instead made it an option?
This way, players who wanted to challenge themselves while progressing through the game and doing the missions could do so, while those that really didn't care for it could opt out of the lvl cap version of the fight. This would possibly include a lvl capped version of the Promyvion areas, but of course players would be prompted to choose if they wanted to enter the capped version or the uncapped one upon entry into the actual promy area.
I know some people may argue that SE has added high-tier/hard mode versions of the old big fights, but those only accessible by people have reached 75 and have merit points to spend. Plus, giving players the choice to choose whether they want to attempt the capped fight while progressing through the story missions would at least in some form bring back a sense of achievement.
While I'm sure that if possible, it would be low priority with all that they are working on now and would more than likely require some changing to the code again. This is just a simple question and maybe QoL suggestion to see if anyone would be interested.