It won't, those loading times have to do with the fact that bandwith is capped at Dialup speed, upping that however would likely bring other risks along.
Actually the easiest retooling they can do is change the Cerberus' and Orthrus' mechanics in Bhaflau.
Bhaflau II itself is extremely easy to speed run with an almost similar Alex yield to Arrapago, the big blockers here however are the bosses with their damage resistance mechanic which make it that only 3 jobs (from the top of my head) can comfortably kill these.
And 2 of those jobs need very specific conditions.
Last edited by Shirai; 05-27-2015 at 08:54 PM.
I'm not sure why they can't just remove the lockout but keep a tighter limit on the amount of active Arrapago instances up (assuming that was what was causing server issues).
I don't think people would mind if a zone was just popular and therefore they would have to wait a bit if they wanted to run it. A lot of content in this game has stuff like that, particularly if it's currently the new hot thing (*points at the yztarg + Siren fights in RoV*) so players are used to it.
How long of that is spent on the cerbs?
Just out of curiosity.
(A Bhaf II takes me ~30 minutes, usually a bit less.)
A lot of time is spent on the cerbs probably like 20 minutes. It might go faster once I get max mab augs on my taeon.
Edit: Also gear rooms will probably take longer for me than say a blu which could just use Subduction a few times.
Last edited by Ulth; 05-29-2015 at 11:25 AM.
~10 min per dog is what I'd personally call uncomfortably long, 5~6 minutes is my definition of a comfortable kill.
As for the Gears rooms, apart from Blue mage and maybe Black mage I don't see any other job clearing those quickly.
I usually clear them in 5~6 minutes each gathering the gears in 2 bacthes per room and killing them with 3~4 Thundersparks.
Last edited by Shirai; 05-29-2015 at 04:32 PM.
Whatever, I'm not in any danger of dying, and I like playing thf. And it's not surprising that smn and blu can get though salvage faster.
© SQUARE ENIX FINAL FANTASY, SQUARE ENIX, and the SQUARE ENIX logo are registered trademarks of Square Enix Holdings Co., Ltd. Vana'diel , Tetra Master, PLAYONLINE, the PLAYONLINE logo, Rise of the Zilart, Chains of Promathia, Treasures of Aht Urhgan, and Wings of the Goddess are registered trademarks of Square Enix Co., Ltd. The rating icon is a registered trademark of the Entertainment Software Association. All other trademarks are the property of their respective owners. Online play requires internet connection. |