Most of the enmity changes were pretty straightforward (though exact amounts aren't know the gist is simple enough) but the last line kind of confused me
"Enmity will now decrease based on the gap between player/pet level/item level and monster level.
* Abilities that generate a fixed amount of enmity, such as healing magic and elemental magic, are exempt from this change"
Like are you referring to accumulated enmity decreasing over time based on lvl difference or more along the +/- enmity stat based on the ability statement after I'd assume like the stat.
If it's decreasing over time is it CE or VE?
If it's like the stat does it add along and go with that cap or is it separate? Since it seems to be mostly about damage enmity which was already based on monster level does that mean there is a correction both for monster level and for level difference now? And since cures also account for level of the target will they also account for level difference between the caster and the target of the cure as well?
Also which way does it go? Like I'd assume it is decreases as the monster level rises above yours but is it that or the other way around? Also does it apply to monsters lower level than us.
Also the last part really confuses me it says abilities that generated fixed amounts of enmity and then lists magic categories full of spells that don't generate fixed amounts which kind of sends mixed messages <.<. So is it just ones that generate fixed amounts of enmity (and is that all sources of fixed including things like coronach?) or does it include all healing and elemental magic?
Also could we get exact values for dmg enmity now and how much it's lowered on Magic burst?