There's some truth to this, but it's not just the games are newer. You only do the same thing so many times before getting bored and you run out of new things to accomplish. Look at Vagary for instace. Already my LS has cleared 5/5 multiple times. OK, back to being bored.
It's also difficult when it began as a heavily multiplayer adventure, but all your friends move on. It begins to feel like not the same game. The fact i can solo all lv75 content, that used to take 40+ players, kind of drives that point. Compare pre ToA with exp PT, sc+mb, to bird PT...then abyssea leveling...then trusts which are intended to replace actual players.
There's nostalgia to be had with simple things like you say, but it's not helpful to blame players for moving on, or SE for that matter.
They are trying to milk what they can out of it still, rather than breath new life into it with lower subs or a cash shop. If after the updates stop they're still charging $13/mo how many will stick around? Very few, it's like paying monthly to play final fantasy 10 or other offline game. It's hard to justify on its face.
After years of our subs being used to keep 14 alive, you'd think 14 could sustain the minimal server costs for 11 and just make it FTP. That is a huge slap in face and can undo whatever goodwill the "finale" brings. I believe private servers will take over at that point and the main servers are in trouble after november
cant wait to see how terrible the combat is on the mobile version. Nexon + mobile is such a great match
I do understand what you're saying, and I do agree with you to some extent. But my point was a more general point, not entirely about FFXI players moving on, but the more general trend of modern gamers, and how they seem to me as I am an almost extinct gaming dinosaur. When I started it really was a huge mindblowing omg moment when we saw the first platformer games arrive, with mister stickman hopping over some blank spaces. It was a revolution to us, after playing "move the letter D across the screen while avoiding the full-stops (.)" games for the previous years.
And when the platformers arrived, we played them into the ground. Joysticks were worn down to stumps lol. We made mister stickman jump over the blank spaces for a decade. I failed school because of staying up all night playing Chuckie Egg, lol. And we didn't get bored at all, and those games were really really dull compared to FFXI.
So I have this trench-warfare kind of mentality, and see the kids today getting bored with games after like a week, and talking about how FFXI graphics suck because the graphics are ten years old, etc. The FFXI graphics are beautiful, and imho the core game engine is a living miracle. It is just not as shiny looking as the stuff that came after it. But I do rate playability much higher than super-realistic graphics, and FFXI has nice enough graphics for me, and it has huge playability.
So I think my main point is really about playability vs. eyecandy graphics. Some new games have graphics that look so realistic and mega-shiny, but I don't really get any traction in playing them, those games often feel like they're playing themselves. I never felt that way about FFXI, I always felt (and still do) that my responses are critical in outcomes, and also that FFXI offered me far more choice in terms of direct user input, than any other RPG / fightingfantasy game I've played.
But of course we are all different people, and others want more new stuff all the time etc. and thats cool, nobody's opinion is more right or wrong on gaming, because it is such a personal experience. And I totally see what you're saying.
Last edited by Stompa; 04-08-2015 at 08:11 PM. Reason: Typos
They will soon realize that they made a huge mistake. FF14 is not going to go anywhere because the content locusts that crave instant gratification are already rushing through every update even with the hard caps in place to slow them down. The cost of these updates is 10x that of a FFXI update due to the increased graphical fidelity. Long term they will not be able to produce quality content fast enough and subscriptions will decline. That is when they realize they should have continued to support FFXI and update it to the new engine instead.
I was really looking forward to a mobile client until i heard it was not a client for FFXI but a completely new game with no character import at all. The mobile client will be a disaster. It's made by nexxon and the ADD riddled instant gratification crowd on mobile phones is worse than on PC. Monetisation which will most likely come in form of play time restrictions or content pay walls is going to scare away a lot of players.
Is 20 dmg for the hit like 30 dmg if a RNG shoots?
No DRG for party, camp spot site with 30 dmg, but is it for 20 like 30 dmg when you no hit be it for dd, for 30 dmg instead? or half is 10 for 20 dmg?How i mine for fish?Try BST BST COR GEO WHM BRD You can melee and fight with your pet..
Too late, it's already gone somewhere.
I love FFXI as much as the next guy. It's why i'm still subscribed. But crapping all over FFXIV just because you think it's the reason for XI's demise is not exactly a fair or reasonable argument. Most FFXI updates even those with "new battle content" or some other major new feature, don't even add new graphics at all. FFXIV could recycle tons of their graphics if they wanted to (and they do to some extent, just not nearly as much as XI). If in the future they need to lower the cost of updates, then I'm sure they will apply a cost cutting strategy as XI did. But right now that's not needed, because the game is still growing.
You're totally right, however, about the mobile app. Any chance there was for me to use it was lost when they said it was seperate from the main game.
Last edited by Alhanelem; 04-09-2015 at 01:42 AM.
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