Greetings,
I have some follow-up information to share.
We’ve been continuing to test and look into this issue since the weekend, and as a result, we’ve confirmed that by changing the Blood Pact execution delay time to 1.25 seconds, equipment changed through the “/equipset” command is now functioning stably.
Based on these results, we will be lengthening the delay time from 1 second to 1.25 seconds, and we’re in the midst of performing final testing for implementation.
Furthermore, Stunga and several other Blood Pacts whose execution timing is critical will not undergo this adjustment, and their execution delay time will remain the current duration.
The development team is working to get this implemented in the coming days, so please hang in there just a short while longer.