can we please not have this attack completely miss mobs each time? maybe instead of a miss have at least a small amount of damage done with the AOE like half the amount of a number 1 roll. Its bad enough we have to wait for the BP time and also the high cost of the BP as it is and when using in party situations constant misses on the random numbers makes you pretty much useless while jobs such as blu or blm can spam high damage aoes over and over with no long recasts. addressing this will make summoner useable in party and endgame situations a lot more.