Nirvana is different, because everyone actually wants that one.I came to realize this easily when I saw how many Nirvana users were in game with me.
Spirit taker returns more MP yes, but is a lot weaker. I'd rather use GoT unless i'm running really low (largely because I might way "overheal" on MP). Just my preference, I'd rather not run out of MP at all than run out for even a second or two. OCD, maybe, but thats just how it is for me. If I can do more damage and not run out of MP, that's better than doing less damage and not running out of MP.No. Gate of Tarutaru provides an 8/MP per tick refresh. At 3000 TP, that's 60 seconds. That's 20 ticks, or 160 MP gained. Even if you were using spirit taker on an extremely physical resistant mob, you could EASILY garner more than 160 MP, instantly, rather than after 1 minute. I Spirit Taker mobs for around 2k with that much TP sometimes (2k MP). Even if you didn't want to use Spirit Taker, you could use Myrkr too, which also would be far better.
There was a reason I picked up one of hte highest DMG: staves in the game, and hint: it wasn't for additional effects since the weapon doesn't matter for that purpose (except the hidden effect on all relics). And at least from a solo perspective, that damage is hardly "piddly" against my avatar.I am more worried about it landing and functioning than however much piddly amount of damage it will provide.
I think you're arguing just to argue with me (and probably because you think that's my only purpose on this forum), because there's no way that buffing that WS, which very few people have, would unbalance anything. Even if they doubled the damage it wouldn't be shattering any records, but I'm not asking for that. I simply think it should be above shattersoul, which is easily the best 1000 TP WS right now. Not worlds above, just above. I don't think this is an unreasonable request.