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  1. #1
    Player Safiyyah's Avatar
    Join Date
    Apr 2011
    Posts
    43
    Character
    Safiyyah
    World
    Sylph
    Main Class
    PUP Lv 99

    Want to Fix Pet Jobs? A Simple Solution.

    I like how pet jobs have gotten lots of attention in the last year. But there are two areas where pet jobs are still lacking:

    1) Pets aren't scalable. Player characters scale with buffs, to where the ideal setup for most high-end content is fewer highly-buffed DDs popping off skillchains, with more support.
    2) Pets aren't resilient enough. The abilities focused on keeping pets alive are not effective enough to let them stand up to the high AoE abilities in Delve2 and many high-end battlefields.

    There is a simple solution to these issues. Allow player buffs and heals to affect pets directly. Even having them affect pets at a reduced rate would be a huge buff to pet jobs. Regarding heals, if that causes balance issues, then reduce AoE damage taken by pets when they are not atop the enmity list.

    Right now pet jobs don't scale well to high-end content. BST/PUP/SMN are masterful solo or lowman but if the goal is to seriously have pet jobs contribute damage at end-game then pet damage MUST be increased. Allowing buffs to affect pets increases pet damage while not making solo pets too overpowered.
    (5)
    Last edited by Safiyyah; 03-19-2015 at 03:05 AM.