or you could actually read what was written and have even a minute amount of logic. AoE equals killing faster than single target. It's not about sucking, it's about not having as good a capability as other jobs. would you go as a melee whm in delve or incursion when sam or thf can do much better? also, a RDM putting haste2 on pets and dia3 on stronghold is far greater benefit than the single nukes it can provide.
With capped fast cast, a t2 has a .3s casting time, t5 is 2s. You're talking about saving ~1.3s per elemental you stop to kill (for over quadruple the mp cost mind you), it's not a relevant difference.
Umm you didn't count the 3s did you. T2 (.3) -> 3s -> T2 (.3) -> dead for 3.6 seconds, your also vulnerable to the elementals return spell during that time, so bio III / sleep / choke / nuke / ect. T5 would be 2s -> dead for over a 50% savings in speed and importantly not being subject to return fire. Aspir from /SCH (your in DA mode right) and the occasional convert with extra long duration Haste / Refresh II has you covered for MP.
Doing damage is for WAR's, DRK is about soloing 75 content yo.....Originally Posted by Raelix
Yeah you have to count forced delays on multiple casts like that. This is part of the problem with forced delays on spellcasting and say ranged attacks as it makes things like fastcast/snapshot actually help higher delay things more than lower delays.
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