Sigh. I guess I should be thankful, and part of me is. My spring break is free because Square Enix left Monstrosity out of the stupid quadruple campaign thing. I won't be tempted to waste away in front of my computer with my soul enslaved to Monstrosity with double EXP.
I know Monstrosity is "pointless" in terms of improving your character, but the point is that it's fun to play as and unlock monsters, and that experience is more fulfilling than throwing away 20 merit points to wipe in a battlefield or losing in Delve due to one person's minor mistake.
Monstrosity is just plain enjoyable, and the feeling of unlocking a new monster is honestly often more rewarding than getting a few more points added to a stat with a hard-earned piece of gear that's outdated after the next update.
And hell, I've completed my level 119 Nirvana and my avatars are level 121, but that still doesn't get me into content with my favorite job. I'm just WHM. What's the point of playing main content anyway if my main jobs, BLU and SMN, aren't desired? So I just play Monstrosity.
I wish Square-Enix would stop ignoring it. Yes, I know the PVP aspect of it failed. But the fact is people like it for everything except the PVP, so please flesh it out more and add Chacharoon's Cheer-type rewards. And if we could party with other monsters or fight other monipulators soon, why, that'd just be swell. In fact, I think it'd be orgasmically fun. And if I'm not allowed to say "orgasmically," please change my post's text instead of deleting it, moderators. Monstrosity is just that fun when it's updated.