Originally Posted by
Crevox
Maybe, but this is an assumption. The only spell RDM got unique and lost to someone else was SMN, but both RDM and Garuda have always been the best hasters. GEO's haste is no different than march in reality, and Flurry II remains a RDM only thing.
I wouldn't say Ardor is B.S., considering it sounds like a powerful buff.
Enfeebling Magic is a bit more potent than most people believe or would have you believe. Slow II and Paralyze II are very crippling, and Slow II stacks with Elegy. Addle is a very strong debuff, Distract II and Frazzle II are also huge in affecting accuracy, etc. The problem is just these things are often overlooked, people do not gear properly for them/even use them as RDM, and people would rather have another buffer. Ardor will help RDM a lot, in addition to the Blind/Poison adjustments, job point categories, etc. If people would stop being potato and start using the nukes available to them, RDM can do some pretty good damage, on top of all the support they're bringing, for some reason people are afraid of casting nukes on monsters.
Except SAM is getting nerfed too, and it hasn't been that way for a while. A lot of DD jobs are viable now, whether or not the community realizes it. SE has been doing a great job of balancing things with the new gear, augments, job points, gifts, and other changes. The only real big difference that is painfully obvious is skillchain damage. Regardless of that, all content in the game can be cleared without Samurais.
Yeah, no. People bandwagoned onto THF because Rudra's became OP, and now it's getting nerfed, and everyone is flipping out about it. People should learn to just play the jobs they want to play instead of trying to jump onto whatever is the most OP.