Thought I would post some ideas for future JP categories of what I would like to see for the jobs that mean the most to me in the hopes SE will implement them. Please add and discuss your own as well.
All jobs: stats+, HP/MP+ (I believe these should be tied to the job and not our gear, hate the swing in HP/MP every time I swap gear)
RDM: enhancing duration, new enfeeble spells, new enhancing spells, enhancing potency, enfeebling potency
BRD: song duration, elegy potency (since it looks like we're never going to get massacre elegy), etude potency, magic accuracy songs, Nightingale and Troubadour duration
MNK: kick attack rate, kick attack damage, probability for Perfect Counter to not be used up after an enemy causes it to go into effect, Formless Strikes/Mantra/Invigorate/Penance duration, Formless Strikes/Mantra/Invigorate/Penance potency
BLM: conserve MP effect, mana wall duration, dark based -ga/-ja spells