In response to a suggestion made in this thread
http://forum.square-enix.com/ffxi/threads/39537-Suggestions-Quality-of-Life-Stuff-and-other-suggestions?highlight=level+restriction
I barely got to experience these level cap fights, I heard some of them were really hard and completing them was an accomplishment.Bring back Level cap fights - 6man
Similiar to BCNMs but with a system that drops rare/ex and revamps gear 1-75. I think at this point most players didnt experience lower leveling and add difficulties like level caps will challenge older players and new players in the right way.
it also sucks to do lower BCNM the drops are rather useless and there is no space for holding level capped gear. if this rare.ex is added with slips there will be great depth added to the player base
the rewards for these can be new lower gear sets, 4-5 tiers
revamping gear with these models.
20 lizard beetle trump gear etc
30 bone noct
50 jse?
60 darksteel
75 sky armor and sea accessories
Nowadays everybody can just run through them with a high level character and not care anymore.
I personally wouldn't want any real rewards for completing these fights, as being able to do the fights with the original restriction would be reward enough. Alot of this game is top-heavy, but my friends and I want to experience the game for all the content, not just the high-level content.
Simply give us an OPTION to turn on the original level restrictions of a fight, or give us the ability to restrict our own levels without any actual reward. Think level sync but without the experience gain.
Not really a huge or complicated request, just give us back a feature that used to be in the game on top of what we have now. Removing the level restrictions feels lazy, but give us the option to choose between crushing a challenge at level 99 or challenging it at the proper level and we can see the content for how it was meant to be played.