If you think RUN can't tank. (without a mythic)
You suck at this game and go play another one.
If you think RUN can't tank. (without a mythic)
You suck at this game and go play another one.
Show me the screenshots of you super tanking the AAs in Divine Might II on (D-VD) while your alliance pulls them off you and I'll change my mind and say RUN can tank as well as a PLD. With an Ergon or without, either will do.
Or if you'd like, send me the pics of you super tanking Gramk-Droog and his adds on a pull at level 135+ Incursion.
I'm betting you'll do fine, right up until Battuta runs out... then...
The nifty thing about super tanking is hate is not a concern, only survivability. Run would be just fine for this if they had proper support.
Pld can't super tank any of this either, so what's your point? Mobs in Incursion put everyone in the zone on their enmity list, making all actions by anyone generate hate on each mob. Not 135+ cause that's honestly a waste, but I've been a part of 130 Rng party runs that used a Run as the decoy target. No difference what so ever in the run.Or if you'd like, send me the pics of you super tanking Gramk-Droog and his adds on a pull at level 135+ Incursion
7/10/14
I would guess they probably don't allow this because geo-spell luopans are stronger and being able to lay one down on a player would let you further trivialize any content where you can do supertanking mechanics (e.g. cast geo-wilt on a pld supertanking multiple AAs in DM II)
Death Penalty / Terpsichore / Murgleis / Nagi / Kikoku / Armageddon / Twashtar
Hmmm? Indi and geo have identical potency unless you use blaze of glory or something. And you could still just plop geo-barrier on the PLD.
PLD/BLU, Cocoon, GEO-Barrier... Just how much def would that be? lol. Oh, and then after that you could still toss entrusted indi-wilt on the PLD. It'd be gimp potency, but still.
I very much doubt your thought has anything to do with the reasons behind the allowed targeting for GEO spells. More likely they were just following ye olde standard spell target rules. Debuffs target mobs, Buffs target players. And really, it's only indi spells that are an exception anyway. Since they're always self/player targeted.
You will be happy to hear that we’ll be introducing new Phantom Rolls for geomancer and rune fencer in the May version update.
Colby "Grekumah" Casaccia - Community Team
I would like to know: SMN got new Avatars, BST new Animals... Can we have a NEW automaton for PUP? A real DD automaton something like a SAM frame? would be nice as a last gift before the major versions update cease
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