Originally Posted by
Arcon
It's not magic, it's math. Higher numbers profit more from higher values (assume 400 vs 600 WS when considering a 20% bonus, 400*1.2 = 480, 600*1.2 = 720, so the higher WS gets an additional 40 points of damage). Since it's not evenly distributed, it makes more sense to push your higher values.
Also, what kinda gear would you change for Berserk being down? It's not difficult, but I don't see the point in it, you'd still wanna stack up on STR/Attack/Damage as much as possible.