Well don't get me wrong though, I actually like doing CP. I like the idea behind it and I think the process currently fills a void where you are focusing on improving gear instead of improving your character's traits and abilities directly. So I do enjoy this grind to some extent.
I just think that there should be more incentive to do it. To some extent there is because you're building up other useful currencies for other events as you farm CP. But I'm in favor of making double CP the permanent rate and I think accolade rates should be doubled permanently as well. Generally I believe JP are something that casuals should be able to cap out 1-2 of their favorite jobs in a straightforward manner if they put some effort into it. But it should allow really hardcore players to be able to cap out all their jobs if they desire. So we're not there yet but that's what I'm hoping to see. SE is going to keep expanding the system though, so I think everybody's going to have to accept some grinding though... I guarantee that as the system is expanded, it will become easier to get JP.