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Thread: A New Animator

  1. #1
    Player Izunagi's Avatar
    Join Date
    Apr 2011
    Posts
    1
    Character
    Izunagi
    World
    Phoenix
    Main Class
    SAM Lv 90

    A New Animator

    Added a new animator or magians animator would be something I'd like to see.

    Maybe add an extra maneuver with the magians animator or something would be cool too.
    (5)

  2. #2
    Player Harnao's Avatar
    Join Date
    Mar 2011
    Posts
    18
    Character
    Harnao
    World
    Odin
    Main Class
    PUP Lv 99
    I'm still not clear what the difference is between the curent Animators in the game, to be honest.
    (0)

  3. #3
    Player Tetsujin's Avatar
    Join Date
    Mar 2011
    Posts
    150
    Character
    Tetsujin
    World
    Cerberus
    Main Class
    PUP Lv 99
    The normal animator has no bonus to your stats,
    Turbo Animator gives you +2 DEX, which is pretty nice.
    I believe the Animator +1 gives your puppet HP/MP increases but I'm not sure.

    A new animator would be interesting indeed. We'll see what they hit us with.
    (0)

  4. #4
    Player Mikheli's Avatar
    Join Date
    Mar 2011
    Location
    San D'Oria
    Posts
    12
    Character
    Mikheli
    World
    Bismarck
    Main Class
    BRD Lv 95
    turbo animator makes manuvers register faster with AI
    (0)

  5. #5
    Player Cruxus's Avatar
    Join Date
    Mar 2011
    Posts
    23
    Character
    Cruxus
    World
    Cerberus
    Main Class
    SAM Lv 99
    Quote Originally Posted by Tetsujin View Post
    The normal animator has no bonus to your stats,
    Turbo Animator gives you +2 DEX, which is pretty nice.
    I believe the Animator +1 gives your puppet HP/MP increases but I'm not sure.

    A new animator would be interesting indeed. We'll see what they hit us with.
    Animator +1 also gives hidden +4 DEX to master.

    In lines with OP's topic, would be nice to see an animator. Could be possible SE will add an empyrean one in eventually, I mean they did plunk in Shield and Harp after no other types of trials akin to the item types. We'll have to wait and see though...
    (0)

  6. #6
    Player Ahtos's Avatar
    Join Date
    Mar 2011
    Posts
    20
    Character
    Ahtos
    World
    Ragnarok
    Main Class
    PUP Lv 95
    Quote Originally Posted by Tetsujin View Post
    I believe the Animator +1 gives your puppet HP/MP increases but I'm not sure.
    Harlequin frame: 50 HP and MP
    Valoredge frame: 60 HP
    Sharpshot frame: 45 HP
    Stormwalker frame: 40 HP and 60 MP
    (1)

  7. #7
    Player Lushipur's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    358
    Character
    Lushipur
    World
    Sylph
    Main Class
    BRD Lv 99
    Quote Originally Posted by Mikheli View Post
    turbo animator makes manuvers register faster with AI
    already someone else said something like this.

    i still need to see some evidence of this.

    i tryed animator, turboo and +1 and never see a difference in the behavior of the automaton.
    (0)

    Only the phoenix arises and does not descend. And everything changes. And nothing is truly lost.

  8. #8
    Player Anza's Avatar
    Join Date
    Mar 2011
    Posts
    95
    Character
    Capuchin
    World
    Phoenix
    Main Class
    PUP Lv 99
    Quote Originally Posted by Lushipur View Post
    i tryed animator, turboo and +1 and never see a difference in the behavior of the automaton.
    There is no difference in maneuvers or puppet AI between the animators.

    Only differences are that Turbo Animator adds DEX+2, and Animator +1 adds DEX+4 and automaton HP/MP (amount varies by frame as Ahtos described above).
    (1)

  9. #9
    Player Garota's Avatar
    Join Date
    Mar 2011
    Posts
    197
    Character
    Garota
    World
    Ragnarok
    Main Class
    SMN Lv 99
    And your Animator+1 doesn't even have a white border on it as all other +1 items do... It's obviously a counterfeit!
    (1)

  10. #10
    A new animator would be nice. there are several proposal threads on this already.
    (0)

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