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  1. #1
    Player Garota's Avatar
    Join Date
    Mar 2011
    Posts
    197
    Character
    Garota
    World
    Ragnarok
    Main Class
    SMN Lv 99

    "Blood Pact" Potency?

    SMN have had "Blood Pact" Damage items for quite a while now, but I feel like there's something missing for BP Wards. It'd be nice to have new items added which would enhance the effect Blood Pact Wards (which would clutter even more inventory space), or change the existing Blood Pact Damage items to affect enhancing and curing wards as well. This would be geared more toward existing lower level Blood Pacts which never really improved or aged well as the levels increased.

    Some prime examples would be:

    Fenrir's Ecliptic Growl
    Effect varies with Moon Phase.

    New Moon
    Current +1 to STR, DEX, VIT
    Current +7 to AGI, INT, MND, CHR
    Proposed: Extra+2 to each per Potency.

    Full Moon
    Current +7 to STR, DEX, VIT
    Current +1 to AGI, INT, MND, CHR
    Proposed: Extra+2 to each per potency.

    Leviathan's Spring Water
    Currently heals for a minimum of 344 HP at level 99 with 0% TP and a maximum of 425 HP with 300% TP.

    Garuda's Aerial Armor
    Gives 3~4 Blink Shadows which last for 15 minutes.
    Proposed: Extra shadow per potency.

    Ramuh's Rolling Thunder
    Grants the Party Enthunder Maximum Duration of 5min20sec. Low additional damage.
    Proposed: Extra 10 damage per potency.

    And so forth. What do you all think?
    (0)
    Last edited by Garota; 10-11-2014 at 06:25 AM.