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  1. #1
    Player Fenrirs_Takumi's Avatar
    Join Date
    Mar 2011
    Posts
    216
    Character
    Yuchemey
    World
    Asura
    Main Class
    PLD Lv 99

    Wyrm HNMs (Tiamat, Vrtra, Jormugand) Repop time.

    Hello,

    Ever Since Item level 119 arrived, i have never seen those NMs in Zone. Is it possible to
    Drop their Repop time. 3-5 days... is a long time. thx
    (6)

  2. #2
    Player DarkBEWD's Avatar
    Join Date
    Jun 2013
    Posts
    66
    Character
    Darkbewd
    World
    Carbuncle
    Main Class
    SMN Lv 99
    As someone who spends a lot of time in Uleg, I can tell you that most of the time that Jormungand is down is because people actually still get there early and camp there the almost the entire respawn window. Your best bet is to frequently visit the areas and try to catch the NM's time of death, or pay close attention to search results for that area to see if it seems like someone's spending an awful lot of time in a zone that's usually completely empty. It sucks, but that's what happens when you gotta share bosses in a multiplayer game.
    (0)

  3. #3
    Player Olor's Avatar
    Join Date
    Mar 2011
    Posts
    2,134
    well ... if the poster's suggestion was followed... it would be easier to share said monsters. Make them a 4 hour respawn. The only money drops left would plummet in price and then ordinary folks would have a chance to encounter them.
    (3)
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  4. #4
    Player Siviard's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    336
    Character
    Siviard
    World
    Shiva
    Main Class
    BST Lv 99
    Quote Originally Posted by DarkBEWD View Post
    As someone who spends a lot of time in Uleg, I can tell you that most of the time that Jormungand is down is because people actually still get there early and camp there the almost the entire respawn window. Your best bet is to frequently visit the areas and try to catch the NM's time of death, or pay close attention to search results for that area to see if it seems like someone's spending an awful lot of time in a zone that's usually completely empty. It sucks, but that's what happens when you gotta share bosses in a multiplayer game.
    In other words, get used to super old school game mechanics and still get screwed because those people who still camp these NMs are most likely still using 3rd party tools to claim them as soon as they spawn.
    (1)

  5. #5
    Player Fenrirs_Takumi's Avatar
    Join Date
    Mar 2011
    Posts
    216
    Character
    Yuchemey
    World
    Asura
    Main Class
    PLD Lv 99
    The only item that are expansive of Jormu is the Item to get 109~119 items. and yet, it's not even the expensive ones. exept mayb siren's hair (Shiva)
    (0)

  6. #6
    Player Dale's Avatar
    Join Date
    Mar 2011
    Posts
    802
    Character
    Jeremi
    World
    Quetzalcoatl
    Main Class
    PLD Lv 99
    Quote Originally Posted by Fenrirs_Takumi View Post
    Hello,

    Ever Since Item level 119 arrived, i have never seen those NMs in Zone. Is it possible to
    Drop their Repop time. 3-5 days... is a long time. thx
    I don't really see what your beef is. 3-5 days? That means you only have to wait around for something like 60 to 100 hours before it pops.
    (0)

  7. #7
    Player
    Join Date
    Jul 2014
    Posts
    1,909
    Lowering the repop time on Tiamat won't mean you will get a chance at it, it just means the people that camp it seriously will get more kills.

    Did you never camp fafnir/nid?
    (0)

  8. #8
    Player Jeanna's Avatar
    Join Date
    Oct 2014
    Posts
    64
    Character
    Jeanna
    World
    Odin
    Main Class
    WHM Lv 99
    Really wouldn't hurt anything to lower the timer on these. There's enough movespeed gear out there and gaiters haven't been a big deal in a long time, plus this would make them more accessible and inexpensive.
    (0)
    ★☆Taru Mule Extraordinnaire!☆★
    http://www.ffxiah.com/player/Odin/Calipso

  9. #9
    Player detlef's Avatar
    Join Date
    Mar 2011
    Posts
    1,645
    Character
    Philemon
    World
    Valefor
    Main Class
    BRD Lv 99
    Quote Originally Posted by Jeanna View Post
    Really wouldn't hurt anything to lower the timer on these. There's enough movespeed gear out there and gaiters haven't been a big deal in a long time, plus this would make them more accessible and inexpensive.
    Actually there isn't enough movement speed gear out there and Gaiters are still very relevant. Why they haven't introduced more movement speed outside of GEO feet is beyond me. Iaso Boots don't count.
    (0)

  10. #10
    Community Rep Grekumah's Avatar
    Join Date
    Jul 2014
    Posts
    349
    Hello,

    These wyrms have a very special existence in Vana’diel and as such we are not planning to reduce their respawn timers at the moment like we have done with other HNMs.

    In the future when adjustments are made to these wyrms we would like to use that opportunity to revamp their respawn timers.
    (2)
    Colby "Grekumah" Casaccia - Community Team

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