Actually, looking at progress per hour, if you have control of 6 characters doing yorcia in and outs puts you at .4% progress per hour (assuming you average 16 runs an hour - 52.8 hpb). It also lowers the cost of the weapon substantially (although what is your time worth). With that being said the supply of skirmish parts is finite and having control of 6 characters may not be possible for everyone.
I did read about the botting in the thread... I just don't see how increasing the supply helps here, other than making it even less interesting for players to farm them, thereby increasing the incentive for botters.
Anyway, I don't think it's perfect as is, obviously but making the price on them lower (via increasing supply) isn't going to convince more characters to farm them.
http://photobucket.com/gallery/http://s19.photobucket.com/user/soulchld4/media/Olorinus-Signature.jpg.html
Increasing the supply you're able to get legitimately makes it so those who wish to build them can feasibly build them on their own. Higher supply doesn't necessarily mean lower prices, but even if it did, it'd balance around a fair price for the experience as a whole, much like Alexandrite and Mythics did.
7k Alexandrite doesn't suddenly mean doing Salvage isn't good money, because you're making 100+ Alexandrite in a below average run. If HPBs from an event were balanced correctly, it'd eventually hit a similar mark, where for an hour of your time, you can make a mil or two with some luck. Unfortunately, as it is, you'd be lucky to make a few hundred k for an hour of your time, and if you're aiming to build one, you're not even really making a dent to your needs in that time.
7/10/14
You make good points. Everything you're saying makes sense. It does sound like increasing supply could be a good thing as long as it wasn't just botters flooding the market in response. Though I will say, when AC drops in price my desire to do dynamis drops significantly, even if it's still a good money maker so it has to be balanced.
http://photobucket.com/gallery/http://s19.photobucket.com/user/soulchld4/media/Olorinus-Signature.jpg.html
Well to compare to salvage if you did have 6 characters you could also try doing 6 salvages at once. Assuming you don't do those crazy position hacking stuff it'd be ~100 per character in 30 minutes so 4% progress per hour... except you can only do half an hours progress a day and of course running 6 characters thru a zone separately at once is much harder than just camping 5 out while 1 does all the running
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