Originally Posted by
Grekumah
Greetings,
Thanks for the feedback on dancer.
The September version update is right around the corner and we’d like to hear your feedback after you've actually had a chance to try out the adjustments that are to take place.
In the mean time, however, I’d like to give a tiny bit of supplemental information about the dancer adjustments.
First, Contradance is an ability that is on par with white mage's Divine Seal, so you can expect it to give healing potency a nice boost. Additionally, we've made adjustments so that dancer as a main job can play a bigger role in longer party battles by boosting the effects of steps. As an example, if you stack steps up to level 10 with Feather Step, the entire party’s critical hit rate will increase by 10% and if you stack steps up to level 10 with Stutter Step, the monster’s magic evasion will be reduced by 30.
Also, as a side note, we've been receiving requests for waltzes that are similar to white mage's Esuna or blue mage's Winds of Promyvion, but we do not have any plans to add something like this at the moment.