Originally Posted by
FrankReynolds
Because if you were doing it just for the reward, you would do delve. If you were doing it for the content you would do... basically anything that seemed fun. You are doing it for exclusivity. You want the item to remain exclusive. Challenging enough that you can do it, but not so much that the average joe can do it. You want to have something just for you and not for everyone else. Your motives are selfish and have nothing to do with the longevity of the game or keeping old players or any of the other justifications you've attempted.
...But we're not arguing about taking away the reward. We're arguing about accessibility. No one has suggested removing mythics from the game in this thread.
If you were just doing it for the reward, you wouldn't care if I worked harder than you to get it or not. You have other thinly veiled motives for your arguments.
A reward that isn't worth the effort is almost exactly the same as no reward at all. Doing 5% more damage is great and all, but working for months and months to do 5% more damage in a fight that you are almost certain to win without it is a waste of time for most people. It's like buying a ferrari to go to the grocery store. There are far better ways to spend your time.
Game design fundamental 101: If the game sucks, nobody cares about the reward. If your flawed view of this rule were even remotely true, then final fantasy would have a billion customers throwing money at the devs to make the mythic quests even harder.
Given the fact that there are less than ten thousand mythics and more than 100,000 players, you are completely wrong.
Current mythics = people just don't do them and quit even sooner.
No one wants to do the content because it isn't worth the trouble and or they don't have time = population declines faster
Horrible example. I'm not even going to explain why.
When a reward is obviously unobtainable, most people don't even try.
Same thing happens here. People who only have a couple hours a day to play could surely build a mythic eventually, but their entire game time would consist of doing something that sucks and the rest of their gear, quests, friends etc. would be completely ignored. It isn't because they suck, or they don't work hard enough, it's because the quest sucks and they have to choose between that and actually playing the fun part of the game. It's fine if you want to say "well they should sacrifice if they want the best", but there's a point where the sacrifice is not worth it and this is far past that point.
And here you prove my point. You don't want them to add more goals to keep people from getting bored and quitting. You want them to keep this goal unobtainable for the masses. Like I said, there's no reason why they can't keep adding content and still do double ichor campaigns. If you really wanted goals and achievements, you'd be asking for more goals and achievements. Not trying to keep the same old crap.
The amount of time that these quests require is not "Fast" even at half the length and the amount of solo play that it requires is a huge detriment to the social aspect to the game for anyone doing them.
So what if I do? I have nothing to prove to you. My boss knows I'm a hard worker and they pay me really well for it as evidence. I don't care at all if the gaming community approves of my work ethics. This is a game. I do this for fun. I don't do it to impress you or anyone else. If I don't thinkk something is fun, I'm not gonna puff out my chest and try to prove to people I can do it. I'll save that for people that pay me.
Jack was (not surprisingly) already taken. Most common names were.
Just because something is worth having doesn't mean it has to be worth the effort. I would love to have a 2014 porsche. I even have the money to buy one. It's a dumb investment. I drive like 50 miles a month. That doesn't mean Porsches aren't worth having. They're great. They're just not worth the effort and sacrifice. I could drive a hyundai and spend the money someplace more useful like another rental property.
Same thing here. It would be great to out parse all the other samurai by 10%. No reason to do it. Shaving 45 seconds off a delve run means nothing. The content doesn't require that weapon or even significantly benefit from it. Burtang is slightly more useful, but again not necessary.
It's a catch 22. The weapons aren't worth this amount of time if they aren't significantly better than they are right now and / or they make it possible to beat something you can't easily beat without them. If they were that much better, it would be completely unfair to the other 90% of the player base who can't obtain one. There's simply no room in the game for crap like this. It's lazy development and that's it.
I mean maybe you only play one job, hate very other job and are just out of stuff to do for that job. But then you should be asking for more content. Not trying to keep other people from getting on your level.