Dear Square-Enix,
Last year you introduced new content called Monstrosity.
Being able to roam the zones of Vana'diel and slaying countless enemies as demigods is truly an amazing experience.
Unlocking instincts and new monsters using a simple leveling system feels very rewarding.
You've added Birds, Aquans and Amorphs. (as well as a few extra enemies from existing families, like Gnat).
You've made a few (nice) tweaks to instincts and being able to sort them.
Then all of a sudden you stopped releasing content for this awesome feature.
My only question is: why?
Is it because other stuff got priority?
Or are you giving up on expanding on this incredibly potential content?
If time permits, I sincerly hope that you will continue working on Monstrosity.
Add the other families, implement some form of party mode and add a few areas for the level 80 ~ 99 ranges.
That's all Monstrosity really needs. There don't have to be amazing rewards, but if you can implement them then more power to you. However, content in the game can be purely for fun too.
If possible, I'd like to hear a response from someone from the Dev. team on the status of Monstrosity at this point.
I still play Monstrosity every single day and I enjoy it immensily. It would be such a shame if this got abandoned like Pankration or similar content.
Thank you for reading this.
with regards,
Gameesh