All the job points you need to cap out one category, for minimal stat increases, does not make sense to me. More people would be willing to farm in Woh/Doh Gates if the job points were more available. I don't see how the system is designed for the players who are on 24/7 (not literally, I tend to overexaggerate for dramatic effect) and have nothing better to do, those kinds of players probably capped their job points ages ago, because they have OCD.
My main beef was with the capacity points campaign being so short and they always land on a weekend where I can't take advantage of it. I got a party together on the first ever campaign for a couple of hours and got some nice job points until I said I needed to refresh Ionis and people left ...
Players are not (usually) willing to spend 4-6 hours at a time bashing worms and rabbits for job points, unless there is a campaign, so why not just make job points more available to encourage this play? The grind isn't as bad if players can see they are progressing at a decent pace and want to continue doing it after a break in play.
The other stuff about mission battlefields was nothing more then a rant, I do that sometimes, I ain't perfect. It was meant to be a compliment to SE for providing so many new (old) things to do, but I am always looking forward to the new (new) things to do more. I would like to know I have something else to aim for inbetween the high tier mission battlefields.
I don't really need delve anymore, or skirmish, running out of things to do, and job points are just sat there ... waiting to be maxed, but the task is daunting. It's not impossible by any means, but SE hasn't given me enough reason to go out and form these parties because the job point/enhancement ratio is not right to me. It could be easier, not stupidly easier, I don't want it handed to me on a plate, but it could be easier nonetheless.
They got sparks absolutely right, you get these high end 119 reforged equipment, and if they were any easier to get solo, people wouldn't bother to do high tier battlefields for chapters. Merits are right also, they are incredibly easy to get, you can leech those away in abyssea or just fight in general.
Maybe asking for job points to be tripled was a bit of a stretch, but having them doubled permanently would be a very welcome addition as far as I'm concerned. If you wish to be the super elite guy who got all their job points to cap under the current rate, go ahead, it won't matter that much because they don't increase your jobs effectiveness that much anyway, which is a shame.
I was talking to my dad about this today (yes, he is 50 years old and he has played since 2005), and I told him that the only people who would have all their job points capped are those players who have major OCD, and he totally agreed. He also wanted to cap his job points for his main job, but the steep climb for little reward is quite harsh.
The only campaigns I have been interested in was the double points and campaign (WOTG) events. You already know my problem with the double points event, the problem I had with the WOTG Campaign event was that I had never done Fiat Lux before, had no idea they would drop Umbral Marrow, and I had to fight everyday to get my Medal Of Altana back. I got the Medal back on the 28th, did as many Fiat Lux as I could before I fell asleep, then it ended the next day.
Skirmish events, Salvage events, Double EXP events, none of these effect me. I would love a double sparks campaign though! Or a double plasm campaign! Or what about .. a triple job points campaign for a whole week! Ok I was joking about the last one, seen as people would absolutely hate that idea ...