I'm not even gonna 'wait and see' on this.
Paladin
The job trait “Max HP Boost” will be added.
Paladins will acquire this trait at level 45, with the effect increasing at level 85.
Why? Why do we have to wait till 45, and then get 1 piddly upgrade at 85.
Ninja
The job trait “Max HP Boost” will be added.
Ninjas will receive this trait at level 20, with the effect increasing stages at levels 40, 60, 80, and 99.
Warrior
The job trait “Max HP Boost” will be added.
Warriors will receive this trait at level 30, with the effect increasing stages at levels 50, 70, and 90.
Rune Fencer
The job trait “Max HP Boost” will be added.
Rune fencers will receive this trait at level 20, with the effect increasing stages at levels 40, 60, 80, and 99.
Pld gets HP Boost II Nin gets HP Boost V war gets HP boost IV and rune gets HP boost V.
"We want other jobs to tank".
They don't need to be able to tank .3% less effectively than a pld.
Every single other job above can also be a Damage dealer better than pld can. They already have their place. As has been told to me before, pld is a tank and we will 'never' give pld any exceptional damage abilities. What this says to me is, we're going to say pld is a tank, and then marginalize pld as a tank by giving it sub-par qualities to do so compared to the other 'tanks'. The only reason I can think of for this discrepancy in HP Boost ranks is that pld is supposed to take less damage because of their defense boost job traits. Key word being 'supposed'. PLD gets Pro 5, shell 4, a shield (which other jobs can use, albeit not as well, making any pld who wants to do anything as pld have an aegis and an Ochain is not anymore fair) and phalanx (excluding sub job abilities/spells) to mitigate damaging attacks. Making other jobs have MORE hp than the tank simply takes us back to abyssea days when mnks tanked everything and mages just sat and spammed cure spells. Now it'll be War or Nin or Run, who can not only tank, but do damage as well. Pld all but went extinct because of this line of thinking. Currently for a large number of things pld is THE tank. Seeing as it is supposed to be THE tank, let us be THE tank and give us a fair increase in HP, it wont break the game to give us the same amount of HP as other 'tanks'. Please stop making other jobs 'tanks' and just let pld do the only job you will let them do.
As i just summarized to someone, why take a job that has purely defensive capabilities, when you can take one with both offensive and defensive capabilities and there is little difference between the 2?