• The maximum value of the equipment attribute “Enmity+” will be increased. (fixed August 4, 2014)
  • The following jobs will undergo adjustments.
    • Warrior
      • The job trait “Max HP Boost” will be added.
        Warriors will receive this trait at level 30, with the effect increasing stages at levels 50, 70, and 90.
    • Thief
      • The recast time of the job ability “Mug” will be decreased from fifteen minutes to five minutes.
    • Paladin
      • The job trait “Max HP Boost” will be added.
        Paladins will acquire this trait at level 45, with the effect increasing at level 85.
      • Cumulative enmity will increase when using the following job abilities. (fixed August 4, 2014)
        Shield Bash / Rampart / Palisade
    • Dark Knight
      • The casting time of the following spells will be decreased from two seconds to 0.5 seconds.
        Absorb-ACC / Absorb-Attri / Absorb-STR / Absorb-DEX / Absorb-VIT / Absorb-AGI / Absorb-INT / Absorb-MND / Absorb-CHR / Absorb-TP
    • Ninja
      • The job trait “Max HP Boost” will be added.
        Ninjas will receive this trait at level 20, with the effect increasing stages at levels 40, 60, 80, and 99.
    • Dragoon
      • Wyverns’ defense, magic defense, and subtle blow effects will be increased.
    • Blue Mage
      • The attack power of physical blue magic spells will be increased.
      • Job abilities, magic, food, and equipment that affect physical attack will now be reflected in the attack power of physical blue magic spells.
        * With regard to those effects that raise physical attacks by a percentage, the attack of physical blue magic spells will vary based on the strength of the weapon wielded in the main hand.
    • Puppetmaster
      • Weapon skills used by automatons will undergo the following adjustments.
        • The attribute modifiers of the following weapon skills will be increased.
          String Clipper / Arcuballista / Slapstick / Daze / Knockout / Bone Crusher / Armor Piercer
        • The TP-related modifiers of the following weapon skills will be increased.
          Chimera Ripper / Arcuballista / Cannibal Blade / Daze / Knockout / Bone Crushers / Armor Piercer/ Magic Mortar
        • The damage-related modifiers of the following weapon skills will be increased.
          Chimera Ripper / Arcuballista / Slapstick / Daze / Knockout / Bone Crushers
        • The attack-related modifier of String Clipper will be increased.
    • Rune Fencer
      • The job trait “Max HP Boost” will be added.
        Rune fencers will receive this trait at level 20, with the effect increasing stages at levels 40, 60, 80, and 99.
    • Geomancers
      • The potency of the following geomancer spells will be increased.
        Indi-Fury / Indi-Barrier / Indi-Wilt / Geo-Fury / Geo-Barrier / Geo-Wilt
      • The effect equipment has on the following geomancy spells will be increased.
        Indi-Fury / Indi-Barrier / Indi-Fend / Indi-Precision / Indi-Voidance / Indi-Focus / Indi-Attunement / Indi-Wilt / Indi-Frailty / Indi-Fade / Indi-Malaise / Indi-Slip / Indi-Torpor / Indi-Vex / Indi-Languor / Geo-Fury / Geo-Barrier / Geo-Fend / Geo-Precision / Geo-Voidance / Geo-Focus / Geo-Attunement / Geo-Wilt / Geo-Frailty / Geo-Fade / Geo-Malaise / Geo-Slip / Geo-Torpor / Geo-Vex / Geo-Languor
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