Originally Posted by
Stompa
I "liked" the OP and I think they are good suggestions.
Would be nice if they added new items available for our Fellow Points, not just for our Fellow, but in the "items for myself" category too. I have a million fellow points but nothing to spend them on, as I already got the equipment set and capped everything I wanted on my Fellow. Would be nice if we could spend those "items for myself" points on special ra-ex event-style clothing, furnishings etc.
I would also really like to see SE add fellow-specific armor and weapons that you can buy with FP, gear that your Fellow can wear and look stylish. Some really ferocious-looking greatsword, or some cool mage armor. Some gear that perhaps is unique to Fellows.
Quite honestly I think Trusts are way more powerful than Fellows right now, but I still prefer to adventure with my Fellow because I met him in 2006~ and have a lot of history with him. But its a bit sad that he is still using weak-looking weapons and bison gear at 119 lol.
I've made a few suggestion for the 'Items for myself' category back when items for 1-99 was useful... but, they introduced stuff like that with RoE, though no R/EX Gear, but simply gear for each level. Still, if I could repeat it, I'd say the armor for myself should be nice bonuses for player and NPC... since Adventuring Fellows actually have armor that buffs them, unlike trusts, it would be nice if SE introduced some armor that helped Adventuring Fellows.
I mean, it could be something like this now...
Level 50 Sets
Healer Example:
Healers Robe
MND+2 INT+2
Healing Potency +2%
Fellow: MP+15 MND+3
Healing Potency +3%
Tank Example:
Defenders Chainmail
HP+20 VIT+4 Acc+4
Fellow: HP+40 VIT+8
Damage Taken -2%
DD Example:
Attacker's Harness
STR+2 DEX+2 Acc+2 Attack+2
Fellow: STR+4 DEX+4 Acc+4
Attack+4
Weaponskill Damage +3%
Level 99 (I.level 113?)
It should be noted that Adventuring Fellows gain I.lv Stats as you do, so the bonuses below would be in additional to the normal I.lv bonuses
Healer Example
Soothing Briault
STR+9 DEX+9 VIT+9 AGI+9 MND+18
INT+18 CHR+18 Evasion/Magic Evasion
Cure Casting time -4%
Cure Potency +8%
Haste+4%
Fellow: MND+20 INT+20
Cure Casting Time -8%
Cure Potency +12%
Haste +4%
**In the end, the full set would give the NPC ~25% Casting time, ~40% Cure potency, Haste+20%.
Tank Example:
Stalwarts Cuirass
HP+40 MP+20 STR+18 DEX+18 VIT+18 AGI+18
MND+12 INT+9 CHR+9 Eva/Meva
Accuracy +15 Haste+4%
Physical Damage Taken -4%
Fellow: HP+80 MP+40 STR+5 VIT+5
Accuracy +20
Damage Taken -6%
Haste+5%
*Full set would give the fellow about +250HP, Accuracy+40, Damage Taken-25%, and haste +25%
DD Set example:
Fierce Haubergeon
HP+30 MP+30 STR+20 DEX+20 VIT+20 AGI+20
MND+9 INT+9 CHR+9 Eva/Meva
Accuracy +10 Attack+10
Haste+5%
Fellow: STR+7 DEX+7 Acc+5 Attack+5
Weaponskilll Damage +6%
*In the end, for the Fellow this set would give STR+25 DEX+25 Acc+30 Attack+30 Weaponskill Damage+20%