Page 1 of 16 1 2 3 11 ... LastLast
Results 1 to 10 of 160

Hybrid View

  1. #1
    Player Kagato's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    303

    Abyssea: Useful jobs and Useless jobs. Your opinions on why.

    Let's face it. Abyssea is all that matters as of this point. No events outside of it are really useful anymore besides Dynamis for certain relics. Maybe. Possibly. *cough*

    In this topic, I want everyone to list off jobs that you feel are most useful to Abyssea and the jobs that are almost completely useless or not needed.

    I want this topic to maybe give developers an idea of what jobs need changes more than others. Every job should have it's use, but many jobs are just more universal as far as usefulness than others.

    Don't list all the jobs, of course. Just the ones you see as the absolute best and the jobs that are the absolute worst right now.


    My Opinions are as follows:

    Most Useful
    Monk - Easily the most useful DD class in the game right now. Tanks better than a Paladin and deals damage better than most, if not all other DD jobs. Can use all 3 weapons needed to obtain a Blue weakness during the evening/morning hours of the in-game time.

    Warrior - The most versatile and one of the most powerful DDs right now. Can be used for every situation now and is able to use nearly every weapon for obtaining weakness procs.

    White Mage/Black Mage/Red Mage - Self-explainatory, really. Mages are absolutely needed all the time for everything.

    Ninja - If a Monk can't do it, a Ninja can. Crazy high evasion, especially with Evasion atmas, allow Ninjas to practically solo most things.


    Least Useful
    Dark Knight - Dark Knights simply don't add anything to any event right now that other jobs can't do just as well or better. Other DD jobs deal stronger, safer damage and other mages can stun and enfeeble better than they can.

    Paladin - Hate to say it but Paladins just can't do it well anymore. For tanking, just about every DD job can tank just as well, if not better (Monk, Ninja) and that leaves them as nothing more than weak DDs with high enmity generation. I feel like Paladins shouldn't be upstaged by anything as a tank, but sadly, they are just rarely ever wanted nowadays.

    Corsair/Bard - These support jobs just don't stand out in Abyssea at all. Outside of Abyssea, sure. They're fine, but inside (where just about 90% of the game is now) they aren't needed as much thanks to the Atmas and stat increases. Even Bard-specific songs to trigger weaknesses can be gotten by anyone with a Bard subjob.

    Ranger - Possibly the most useless job in the game, inside and outside abyssea. Poor rangers just aren't used anymore. When's the last time you ever saw anyone ask for a Ranger in anything? There simply isn't a need for one at all other than to sit around.


    Again, these are just opinions. I'm sure many of you will not only have a different list, but may also vastly disagree with something on my list. I'm willing to be proven wrong, but please be nice about it.
    (7)

  2. #2
    Player Greatguardian's Avatar
    Join Date
    Mar 2011
    Posts
    3,238
    Red Mage is probably in the least useful section right next to SCH. Blue mage needs to be in the most useful section as it has class-specific Grellow procs.

    Aside from that, it's more of the same. Before War/Nin/Mnk/Blm/Whm/Blu, it was Rdm/Sam/Brd. Not sure what else needs to be said? What is the purpose of the thread? I'll pass on reading 50 pages of "Why my favorite job is super useful but no one wants it because they're ignorant and SE needs to buff it and Abyssea ruined the game"
    (3)

    I will have my revenge!

  3. #3
    Player Kagato's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    303
    Quote Originally Posted by Greatguardian View Post
    What is the purpose of the thread? I'll pass on reading 50 pages of "Why my favorite job is super useful but no one wants it because they're ignorant and SE needs to buff it and Abyssea ruined the game"
    Well if it's that bad a topic, it'll just fade away into obscurity like other bad topics.
    (0)

  4. #4
    Player Greatguardian's Avatar
    Join Date
    Mar 2011
    Posts
    3,238
    Quote Originally Posted by Kagato View Post
    Well if it's that bad a topic, it'll just fade away into obscurity like other bad topics.
    Assuming it isn't hijacked by the sort of thing I mentioned, sure. That's not the point though. What sort of discussion is there to have? MNK/WAR/NIN/WHM/BLM/BLU are the most useful jobs in Abyssea. I'm just not sure what there is to talk about when everyone agrees. You're the OP, I'm assuming you had some sort of idea of what direction your thread was supposed to go in. I simply don't see it, so I'm sincerely asking for you to point me in the right direction. What else is there to say?
    (1)

    I will have my revenge!

  5. #5
    Player Rambus's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    1,561
    Character
    Rambus
    World
    Bismarck
    Main Class
    BRD Lv 99
    RNG ant that usless but I will say this.

    I leveled rng and sam in abyssea lately of stout arm, that range acc and range attack atma ( forget name) and VV.

    It was nice seeing 1k+ rang attacks but when I am on SAM/WAR poping out the ws with the same power as rng it does make you think what is going on.

    When I shoot and hit 100 tp there is that stupid delay to the point I can use ws, you do not get that when you melee tp ( in otherwords RNG needs a KC to be good)

    PLD in abyssea is useless unless you have emp weapon of some sort ( you need damage to hold hate) having emp sword and sheild should be nice in theory ( never seen it though)

    SCH in abyssea is a bit useless in lowmaning seals. if you need extra support for NMs or something yeah SCH can be used but not used for smaller farming.

    Smaller abyssea farming only works for these jobs:
    THF, MNK, BLU, BRD ( proc only, sometimes people replace this with BLM/BRD) WHM.
    if you are not one of those jobs you are pretty much SoL.

    WAR and NIN/PLD is good for red procs when you need that.

    RDM is actally useless in abyssea. you do not need the job ( see what i said about SCH, they are in the same boat)

    completey useless job in abyssea:
    DRK, PLD ( if no emp weapon)

    Most of the time useless:
    RDM,SCH,RNG, COR, BRD
    (cor is a good job to have in abyssea if emp weapon, but anyone can DD abyssea is more about procing then anything)

    outside abyssea:
    DRK ( other jobs depend what the event is)
    DRK is only useful if doing some type of zerg ( like kirin or something of the sort)
    (0)
    Last edited by Rambus; 03-31-2011 at 05:34 AM.
    Quote Originally Posted by Camate View Post
    Spending Gil = Game balance, next question please tia
    Quote Originally Posted by Babekeke View Post
    They're reading and agreeing that these are very good ideas.... to be implemented to rune fencer.

    Just like any good suggestions in the RDM thread get applied to SCH.

  6. #6
    Player MarkovChain's Avatar
    Join Date
    Mar 2011
    Location
    Windy
    Posts
    1,429
    Character
    Pimpchan
    World
    Quetzalcoatl
    Main Class
    MNK Lv 99
    Quote Originally Posted by Kagato View Post
    Corsair/Bard - These support jobs just don't stand out in Abyssea at all. Outside of Abyssea, sure. They're fine, but inside (where just about 90% of the game is now) they aren't needed as much thanks to the Atmas and stat increases. Even Bard-specific songs to trigger weaknesses can be gotten by anyone with a Bard subjob.
    .
    I'd Like to know why they are more useful outside of abyssea, serious question.

    1) Nothing is hard anymore outside or inside of abyssea
    2) Nothing is done in alliance outside or inside (lol exp pt, seriously ?) which excludes COR, since that's only where COR is usefull (they don't have the exp use anymore) because generally speaking, mediocre boost to pdif (easy to cap etc) and/or store tp and/or mediocre DA or crit rate bonus is pretty fail.

    However for bard I find them as much useful inside or outside to be honest, which means useless inside or outside. If you can do anything without a brd inside, what can't you do outside ?
    (1)
    Last edited by MarkovChain; 03-31-2011 at 07:28 AM.

    Ultimate DPS simulator
    https://docs.google.com/file/d/0B7wbcilaHsTecldhZm94a1gtZnM/edit

  7. #7
    Player Rambus's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    1,561
    Character
    Rambus
    World
    Bismarck
    Main Class
    BRD Lv 99
    Quote Originally Posted by MarkovChain View Post
    I'd Like to know why they are more useful outside of abyssea, serious question.

    1) Nothing is hard anymore outside or inside of abyssea
    2) Nothing is done in alliance outside or inside (lol exp pt, seriously ?) which excludes COR, since that's only where COR is usefull (they don't have the exp use anymore) because generally speaking, mediocre boost to pdif (easy to cap etc) and/or store tp and/or mediocre DA or crit rate bonus is pretty fail.

    However for bard I find them as much useful inside or outside to be honest, which means useless inside or outside. If you can do anything without a brd inside, what can't you do outside ?
    Inside abyssea it is all about procing, easy lowman farm only cares about yellow for farming.

    there are 4 seals

    so thf or mnk for tank, whm, blm, and the 4th can be blu or brd.

    while farming for KI you want war or nin/pld, a nin/pld has the capacity to proc 10/13 reds.

    buff jobs do not do much because of atma, some jobs would benift from the extra atttack or haste, mages dont really need refersh support but you can use buffs to pad damage for them.

    a RDM is almost useless in abyssea because cure IV, same with SCH. when you are getting people 2k+ and 3k-4k hp range, cure IV does not cut it. only healer in abyssea is WHM ( plus there is whm only yellow procs)

    RDM support may make a difference on a few mobs but most of the time it will not matter, same with cor and brd.

    one thing with bringing a support job like brd is that they have to boost 4 people enough to outdo 5 people. in abyssea that is VERY HARD to agure that. in short what is better in abyssea war, war,war, war, war,whm or war,war,war,war, brd, whm?

    most of the time the 5 wars would do more damage esp when farming normal mobs or FC aoe farming.

    outside abyssea it was common for a dnc and brd to cap delay for people to hit really fast, then on top of that you allow cors to give attack support.

    PLD cannot tank in abyssea for the most part without emp weapons. you need to deal damage to keep hate, that simple. It is possible for other jobs to get to the MDT cap if needed, max shell V helps..

    the only time i seen some job variation was for rani when we did not want to wait for specific times. The objective there was to cover all blue. so we had a drg and a rng, with war and thf and so on.
    (0)
    Last edited by Rambus; 03-31-2011 at 02:12 PM.
    Quote Originally Posted by Camate View Post
    Spending Gil = Game balance, next question please tia
    Quote Originally Posted by Babekeke View Post
    They're reading and agreeing that these are very good ideas.... to be implemented to rune fencer.

    Just like any good suggestions in the RDM thread get applied to SCH.

  8. #8
    Player MarkovChain's Avatar
    Join Date
    Mar 2011
    Location
    Windy
    Posts
    1,429
    Character
    Pimpchan
    World
    Quetzalcoatl
    Main Class
    MNK Lv 99
    Quote Originally Posted by Rambus View Post
    Inside abyssea it is all about procing, easy lowman farm only cares about yellow for farming.
    Just to be clear I never claim brd is any useful inside abyssea, but saying they are useless because because of yellow proc is quite dumb. The only reason to bring a brd is to double killing speed through double march which means you must kill a lot of mobs in the first place. If you camp a mob that has 15' respwan well /facepalm and there is no better melee than another (lol blu who cares about one line of spells when mobs have 15' respawn and a non zero chance to drop).





    while farming for KI you want war or nin/pld, a nin/pld has the capacity to proc 10/13 reds.
    How is that any where close to efficient ? Do you have any idea how long farming some pops are ? 13/13 or bust. 100% chance of proc'ing beats anything and is the only way to go when at least duoing/trioning. If all the ws you brought missed then warp and change to one of the fail job's ws that you missed (probably drk - sam). And no, if you don't do it wrong you don't care about light. I've been in abyssea for a few weeks and 60 stones are sitting on the npc.




    buff jobs do not do much because of atma, some jobs would benift from the extra atttack or haste, mages dont really need refersh support but you can use buffs to pad damage for them.
    So much wrong in here. COR was already useless out of abyssea at 75 because dia3 and generic attack food put you nearly at cap. Abyssea only slightly confirmed this. As for brd I'm sorry but double march is about as much damage as Gnarled horn+razed ruins. It's just that you are starting to realize how much having an extra spot in your party is not productive most of the time, just like at 75, and that duo or trio is better, this is nothing abyssea-specific.

    a RDM is almost useless in abyssea because cure IV, same with SCH.
    Probably because you consider RDM a healer ? It never was and whm has always been superior. RDM is great for addle/phalanx2/debuffs (very usefull on anything casting magic as you are eating damage until !! procs). RDMs can probably change to blm for yellow procs at times or proc various ws if needed, they are also likely to have whm leveled, they are unbeatable for cleave farming etc ...




    one thing with bringing a support job like brd is that they have to boost 4 people enough to outdo 5 people. in abyssea
    most of the time the 5 wars would do more damage esp when farming normal mobs or FC aoe farming.
    That's funny. Who cleaves with 5 wars and what do you cleave, I'm interested.


    PLD cannot tank in abyssea for the most part without emp weapons. you need to deal damage to keep hate, that simple. It is possible for other jobs to get to the MDT cap if needed, max shell V helps..
    You must be new to FFXI. PLD sucked on about anything.
    (0)
    Last edited by MarkovChain; 03-31-2011 at 05:22 PM.

    Ultimate DPS simulator
    https://docs.google.com/file/d/0B7wbcilaHsTecldhZm94a1gtZnM/edit

  9. #9
    Player Leonlionheart's Avatar
    Join Date
    Mar 2011
    Location
    Jeuno
    Posts
    1,769
    Character
    Leonlionheart
    World
    Asura
    Main Class
    WAR Lv 95
    Quote Originally Posted by MarkovChain View Post
    Probably because you consider RDM a healer ? It never was and whm has always been superior. RDM is great for addle/phalanx2/debuffs (very usefull on anything casting magic as you are eating damage until !! procs). RDMs can probably change to blm for yellow procs at times or proc various ws if needed, they are also likely to have whm leveled, they are unbeatable for cleave farming etc ...
    RDM still less useful than filling that spot with a BRD considering addle/phalanx2/debuffs are generally useless when MNK can counter tank everything and carols/bar will reduce all magical damage to much much less threatening. RDM is better if your using a THF though, since -ga's will probably wipe their HP completely without a good MDT set.
    (0)

  10. #10
    Player Rambus's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    1,561
    Character
    Rambus
    World
    Bismarck
    Main Class
    BRD Lv 99
    Quote Originally Posted by Leonlionheart View Post
    RDM still less useful than filling that spot with a BRD considering addle/phalanx2/debuffs are generally useless when MNK can counter tank everything and carols/bar will reduce all magical damage to much much less threatening. RDM is better if your using a THF though, since -ga's will probably wipe their HP completely without a good MDT set.
    THAT i will agree on, hell SCH can do phalanx better or even make rdm aoe phalanx , phalanx II is pretty useless
    (0)
    Quote Originally Posted by Camate View Post
    Spending Gil = Game balance, next question please tia
    Quote Originally Posted by Babekeke View Post
    They're reading and agreeing that these are very good ideas.... to be implemented to rune fencer.

    Just like any good suggestions in the RDM thread get applied to SCH.

Page 1 of 16 1 2 3 11 ... LastLast