Hate mechanics are fine, PLDs that are worth half a shit can cap hate fine. Not SE's fault most PLDs are not worth half a shit and try to run around in PDT/VIT swords. PLD lacks the procs and the DD potential to be a high tier job in Abyssea. It's no worse off than DRG. If anything, it's probably better off than DRG; total waste of one of the best DDs in the game when it can't proc anything.
I will have my revenge!
Theyre the one reason pld isn't tanking right now, they need to be revamped if the job is going to be any useful in the future.Hate mechanics are fine
Then any intelligent competent DD is going to pull hate from the NIN or anyone else that might try to tank. This problem isn't exclusive to PLD.Any intelligent, competent DD is going to hit the hate cap in 1 WS. No dice.
NIN can hit the hate cap just fine, too. It's one of the best DDs in the game right now. It drops off sharply when you add a bard and Dnc to the mix, but otherwise it has no problems.
@TearValerin: Changing hate mechanics won't make PLD more viable. It will just annoy people. So what if they make Flash and Sentinel give 10,000% Enmity? WHMs just won't flash mobs any more. DDs will still have more hate than them.
Damage creates less Enmity than heals? WHM becomes the only healer worth a damn outside of Abyssea, and remains the only healer worth a damn inside Abyssea. Cure V is static Enmity, and would become the only cure worth using.
Seriously. Hate mechanics are fine where they are. Every job in the game can cap hate if they don't suck. Every job in the game can survive attacks from any NM in the game if they don't suck. Messing around with PLD's defensive mechanics and hate mechanics is not the way to make it more popular. The job's a pariah, deal with it. Not like most jobs in this game haven't had the same treatment for years. I'm a former "career PLD", but I don't give a shit that it's out of favor right now. I'll play my other jobs that do the same thing better, because I'm not afraid of getting with the times.
I will have my revenge!
Compare something with Emp WS to something with Emp WS, and something without Emp WS to something without Emp WS, and NIN will be high up on the charts in both cases. With Emp WS, and without a DNC/BRD, NIN is about even with VS MNK. NIN's biggest fatal flaw is the total delay reduction cap, as it floors the amount of Haste they can effectively use before their Dual Wield traits cut them off.
I will have my revenge!
No job should have to be given up just because of balancing issues. Someone should be able to play drk, sam, or pld etc and not have to worry about 'getting with the times.' Hate mechanics are not fine, as even though a pld can do decent damage, it's no where near enough to cap hate quickly at all. Theyre slow as snails at doing so unless pimped out. Their lousy evasion doesn't help especially when tanking pld nin, there goes even more of their cumululative emnity. Pld needs a way to quickly reach a higher cap, or no cap at all if it's going to do remotely anything near what it could do. Mechanics are broken, not the job.
That is all i really understand, People want the easiest route, it is human nature.
yes PLD is sitting on the sidelines and it needs to be with how the game works, not only does having a PLD mean longer kills it also means you might not even kill the mob.
PLD needs emp weapons or level something else if you want gear. that is just how things are.
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