So MNK-only or RNG-only strategies aren't cheap? Having only 6 or 7 jobs relevant in the game and all your strategies around them isn't cheap? Players botting or dual-boxing their WHMs and SCHs or BRDs for runs isn't cheap? Somehow the world is gonna end if a DNC BLU PUP BST etc. etc. enters a party?
And let's not get started on SAM and the WS update...
Alrighty, I double checked with the development team. As everyone has been mentioning, currently automatons cannot cast Protect and Shell on themselves, but the team is looking into making this possible. I'll keep you posted once there is more information. Apologies again about the confusion!
Additionally, I have some other information regarding puppetmaster to share.
- Automaton weapon skill adjustments
We’ll be making adjustments to automaton weapon skills in the August version update to increase the value of being able to fight alongside your automaton.
- Target Marker adjustments
Previously we received reports that the Target Marker was not functioning properly while in high-tier mission battlefields, and we’ve confirmed the issue. The team is currently looking into how to address this. There is a possibility that the way the Target Marker functions will be heavily changed. (However, we’ll be careful not to make it so the stats are reduced.)
- Tactical Processor adjustments
Coinciding with the aforementioned Target Marker adjustments we will also be making long awaited adjustments to the Tactical Processor.
Devin "Camate" Casadey - Community Team
The japanese dev tracker also mentioned adjusting Attuner. That might help. I really hope so.
I don't see how beneficial having the WHM auto or RDM auto having protect, they shouldn't be getting hit in the first place, perhaps allowing us to transfer our buffs like Spirit Link might be a better solution? That way we can transfer Prot/Shell to some of the other Automatons that stand closer to the mobs.
Again, not to sound unappreciative, having some Shell for our WHM might make some solo's easier, but we don't use the whm auto in party scenarios, where those changes would be most beneficial.
Please add weaponskills Shield Subverter and Sixth Element to our Automaton.
Add anything to make Magic Mortar go away.
Please.
Yes! Sixth Element is kinda cool.
Yes I would, it makes light, but currently it's just useless
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