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  1. #21
    Player Martel's Avatar
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    Mar 2011
    Posts
    253
    Character
    Martel
    World
    Ragnarok
    Main Class
    DRG Lv 99
    Quote Originally Posted by saevel View Post
    It would do zero because they would all be dead.

    The answer to that scenario is Curaga IV. No JA usage / lockouts, just cast it on your cure anchor and the situation is solved before it's even a problem.
    The point of Accessioning a DS cure IV when WHM already has curagas, would be to put up a potent cureskin.

    It's a defensive measure for when you can see some major AoE pain on the way shortly. But it has limited application, since there's only so many situations where you can see it coming and have time to JA up then cure. If everyone's already low on HP, you're just gonna curaga to get HP back up fast.
    (0)

  2. #22
    Community Rep Camate's Avatar
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    Mar 2011
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    1,712
    Greetings,

    Job points were designed based on the concept that the job’s capabilities are increased as the player pushes past the limit by gaining experience on that particular job. As such, there are currently no plans to make it so you can gain points for a different job than what you are currently playing.
    (6)
    Devin "Camate" Casadey - Community Team

  3. #23
    Player
    Join Date
    Dec 2013
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    1,098
    Quote Originally Posted by Camate View Post
    Greetings,

    Job points were designed based on the concept that the job’s capabilities are increased as the player pushes past the limit by gaining experience on that particular job. As such, there are currently no plans to make it so you can gain points for a different job than what you are currently playing.
    How about speeding them up so it doesn't take a full day of farming Job Points to have any chance of capping even a single category? Right now almost no one wants to even bother spending any amount of time on this because the time required for it is stupidly high for what little benefit it gives us.
    (9)

  4. #24
    Player Olor's Avatar
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    Mar 2011
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    2,134
    Quote Originally Posted by Camate View Post
    Greetings,

    Job points were designed based on the concept that the job’s capabilities are increased as the player pushes past the limit by gaining experience on that particular job. As such, there are currently no plans to make it so you can gain points for a different job than what you are currently playing.
    You say this but then all your "fixes" for BLU require job points. That doesn't make sense. Don't "fix" jobs with job points then tell us the only way to get them is by solo grinding for hundreds of hours.

    If a job can only become useable in serious content with job points then they are not "pushing past the limit" they are basic and necessary
    (20)
    http://photobucket.com/gallery/http://s19.photobucket.com/user/soulchld4/media/Olorinus-Signature.jpg.html

  5. #25
    Player Tennotsukai's Avatar
    Join Date
    Apr 2011
    Posts
    578
    Character
    Tennotsukai
    World
    Shiva
    Main Class
    BLU Lv 99
    Quote Originally Posted by Demonjustin View Post
    How about speeding them up so it doesn't take a full day of farming Job Points to have any chance of capping even a single category? Right now almost no one wants to even bother spending any amount of time on this because the time required for it is stupidly high for what little benefit it gives us.
    This makes the most sense.
    (0)

  6. #26
    Player dasva's Avatar
    Join Date
    Jul 2012
    Posts
    1,542
    Character
    Dasva
    World
    Shiva
    Main Class
    SAM Lv 99
    Quote Originally Posted by Camate View Post
    Greetings,

    Job points were designed based on the concept that the job’s capabilities are increased as the player pushes past the limit by gaining experience on that particular job. As such, there are currently no plans to make it so you can gain points for a different job than what you are currently playing.
    If that's the case then we should be getting job points in the events we use these jobs instead of farming on jobs that aren't the best at xping so you can be better at NMs
    (4)

  7. #27
    Player Pars's Avatar
    Join Date
    Dec 2011
    Posts
    6
    Character
    Pars
    World
    Asura
    Main Class
    MNK Lv 99
    at least give same amount of CP as exp you get... I can cap merits(45) before barely getting 1 JP, 450,000 Exp Vs less than 30,000 CP...
    (2)

  8. #28
    Player
    Join Date
    Dec 2013
    Posts
    1,098
    Quote Originally Posted by Pars View Post
    at least give same amount of CP as exp you get... I can cap merits(45) before barely getting 1 JP, 450,000 Exp Vs less than 30,000 CP...
    You made me think of an interesting idea which is to add a Capacity Mode like how we currently have EXP Mode and Limit Point Mode. By picking this mode you would get half of the normal XP you would get converted into Capacity Points, but you'd get no Experience or Limit Points as a result. This allows SE to keep the rate a bit slower than flat out having equal speeds, which would basically make them merit points, but it would allow us the choice of doing something that would drastically speed up the process at the cost of making a sacrifice of our own accord.
    (3)

  9. #29
    Player Babekeke's Avatar
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    Mar 2011
    Location
    Windurst
    Posts
    2,273
    Quote Originally Posted by Camate View Post
    Greetings,

    Job points were designed based on the concept that the job’s capabilities are increased as the player pushes past the limit by gaining experience on that particular job. As such, there are currently no plans to make it so you can gain points for a different job than what you are currently playing.
    It kind of makes sense, but now that you've allowed CP to be earned in delve and skirmish, you've actually compounded the problem, making it so that the more popular jobs are getting CP much faster because they're doing the events on those jobs anyway and thus getting more CP. This in turn makes those jobs even stronger still, making it even less likely to get an invite on other jobs that haven't been enhanced by Job Points. And then it spirals on.
    (3)

  10. #30
    Player Sp1cyryan's Avatar
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    Mar 2011
    Posts
    1,113
    I am fine with job points the way they are and besides they are going to be expanding them and likely making them easier. On top of that we have a capacity ring forever and they chain now. On top of zone changes to places like Dho and Woh gates it is already very easy to get job points. Which were DESIGNED to be obtained in a party. With a party in Woh gates it is effectively the same speed as meriting used to be at the 75 cap.

    Personally I have something to show for my hard work on a job that someone else can't just come in and cap because they go to an event like delve constantly on the same job and are getting points without trying to get points. How many things in this game can you say you have from hard work? I know I am a dedicated BLU because I get off my butt and occasionally throw together a job point party in dho or woh gates or I can destroy mobs solo.

    We have everything else practically handed to us as is.

    As for more popular jobs gaining job points faster. It is honestly not much of an issue. I have taken a SMN to Dho gates CP farms. You kill all the mobs around there with 5 as is with virtually no grouping penatly. GEO and BLM can get them fine there and in Skirmish (I take GEO to Delve, as a 7th).
    There is really no reason a DRG THF DNC etc can't make a Dho gates pt if they really want job points. If I wanna grab merits AND job points I trio WHM BLU SMN to Cirdas and get points there with incredible ease so you don't even have to be in a 5-6 man pt. Sometimes I wonder if people put thought into the game they are playing.
    (1)
    Last edited by Sp1cyryan; 07-08-2014 at 02:32 PM.

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