I don't know where you're getting the idea that the area in which you're fighting matters.no idea where your getting anything pre-adoulin uses 99 as your base level, if that were the case you wouldn't beable to do any high teir fights solo at all due to the first set of levels start at 113 (Thats notorious monster 113, which is stronger than a normal mobs 113), it would be a 14 level difference, and some of the higher ones go into lv145 for unity fights, its hard enough to do sarama(lv135 NM stats) with lvl 119, i can't imagine the penalty if its from lv 99 (Even with the stats from gear it wouldn't prevent the massive dmg difference you'd experience)
- Level correction adjustment plan
- Level correction for monsters’ attack power
Make adjustments so when a player’s defense is high, damage taken will be reduced.- Make adjustments to monsters’ strength via parameters
Monsters created after Seekers of Adoulin will be made at a level where there is no level correction, and when higher level monsters are created modification will be placed on attack, defense, and stats.
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