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  1. #1
    Player Ihnako's Avatar
    Join Date
    Apr 2011
    Posts
    310
    Character
    Ihnako
    World
    Odin
    Main Class
    PUP Lv 99

    Will there be a time when we'r not forced to recast every 60 seconds?

    With the latest updates in the magic- and meleedepartment and the so called "Quality-of-Life adjustments" I was wondering myself if SE is reconsidering the duration of maneuvers.

    As puppetmaster you've got a 30 seconds time frame where you'r 100% the job you'r supposed to be. Dealing out damage, paying attention to the battle and your party without thinking about your mechanical companion.

    I hope SE will find a way to increase the duration so the job will be more fun in the future.

    There may be several ways to do this

    #1 An overall increase of the duration starting from level 1
    #2 An increase with your character or automaton level
    #3 Merits or jobpoints

    An increase in the duration should also slightly increase the burden per maneuver, so the "decrease overload" equipent would be usefull again.

    Feel free to add your thoughts and opinions
    (7)
    Last edited by Ihnako; 06-28-2014 at 02:48 PM.