Originally Posted by
Ophannus
Also I want to add, Polearm has the weakest of the updated weapon skills.
Great Sword has Torcleaver which is 10.0 fTP at 300%
Great Katana has Tachi: Fudo which is 9.0 fTP at 300%
Great Axe has King's Justice which is 7.0 fTP at 300%
Scythe has Insurgency which is 10.0 fTP at 300%
Hand to Hand has Howling Fist which is 8.0 fTP at 300% and Raging Fists which is 9.0 fTP at 300%
Dagger has Rudras Storm which is 8.0f TP at 300%
Club has Black Halo which is a 7.0 fTP at 300%
At best, Polearm has Impulse Drive which is 6.0 fTP at 300%, and Drakesbane still has a massive attack penalty. Not only are Polearm weaponskills very weak, but DRG doesn't have many JA, stances or traits to boost their weapon skill damage like WAR DRK MNK SAM do and Wyverns are not going to close the gap because they can't be targetted with songs or rolls so their damage output is miniscule, unless the next update is going to increase their damage output by like literally 1000%(then maybe they would parse 5-10% damage and not 0.5-1% in a Delve).