- Red Mage
- The following spells will be added.
- Haste II (Lv. 96, Recast time: 20 sec.)
Increases target's attack speed.
- Distract (Lv. 35, Recast time: 10 sec.)
Reduces target's physical evasion.
- Distract II (Lv. 85, Recast time: 10 sec.)
Reduces target's physical evasion.
- Frazzle (Lv. 42, Recast time: 10 sec.)
Reduces target's magic evasion.
- Frazzle II (Lv.92, Recast time: 10 sec.)
Reduces target's magic evasion.
- Flurry (Lv. 48, Recast time: 10 sec.)
Increases target's ranged attack speed.
- Flurry II (Lv. 96, Recast time: 10 sec.)
Increases target's ranged attack speed.
- Blue Mage
- Blue mages will be capable of learning the following spells.
- Erratic Flutter (Lv. 99, Recast time: 45 sec.)
Increases attack speed.
- Thrashing Assault (Lv. 99, Recast time: 60 sec.)
Delivers a fourfold attack.
- Subduction (Lv. 99, Recast time: 5 sec.)
Deals wind damage to enemies within range. Additional effect: Weight.
- Corsair
The phantom roll "Corsair's Roll" will affect capacity point gains.
- Puppetmaster
Automatons equipped with the stormwaker head will be able to use Haste II.
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- Geomancer
- The following spells will be added.
- Indi-Haste (Lv. 93, Recast time: 12 sec.)
Increases attack speed for party members within range.
- Geo-haste (Lv. 97, Recast time: 12 sec.)
Increases attack speed for party members within area of effect.
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