• Red Mage
    • The following spells will be added.
      • Haste II (Lv. 96, Recast time: 20 sec.)
        Increases target's attack speed.
      • Distract (Lv. 35, Recast time: 10 sec.)
        Reduces target's physical evasion.
      • Distract II (Lv. 85, Recast time: 10 sec.)
        Reduces target's physical evasion.
      • Frazzle (Lv. 42, Recast time: 10 sec.)
        Reduces target's magic evasion.
      • Frazzle II (Lv.92, Recast time: 10 sec.)
        Reduces target's magic evasion.
      • Flurry (Lv. 48, Recast time: 10 sec.)
        Increases target's ranged attack speed.
      • Flurry II (Lv. 96, Recast time: 10 sec.)
        Increases target's ranged attack speed.

  • Blue Mage
    • Blue mages will be capable of learning the following spells.
      • Erratic Flutter (Lv. 99, Recast time: 45 sec.)
        Increases attack speed.
      • Thrashing Assault (Lv. 99, Recast time: 60 sec.)
        Delivers a fourfold attack.
      • Subduction (Lv. 99, Recast time: 5 sec.)
        Deals wind damage to enemies within range. Additional effect: Weight.

  • Corsair

    The phantom roll "Corsair's Roll" will affect capacity point gains.

  • Puppetmaster

    Automatons equipped with the stormwaker head will be able to use Haste II.

  • Geomancer
    • The following spells will be added.
      • Indi-Haste (Lv. 93, Recast time: 12 sec.)
        Increases attack speed for party members within range.
      • Geo-haste (Lv. 97, Recast time: 12 sec.)
        Increases attack speed for party members within area of effect.
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