Originally Posted by
Martel
If you'll pardon the derail into PLD land...
Nah. Beatific +1 isn't gonna match, much less beat Killedar.
So, level 111 mobs.
Killedar
Block% 47.64
DMG%- -86
Total PDT -40.9
Now, I don't have test data for Beatific +1. But I do have data for the NQ. We can go from there, and work in the increased def and skill. so, based on this I get:
Beatific+1
Block% 65
DMG%- -53
Total PDT -34.4
Now, from here, for Beatific+1 to match Killedar it would need 77% block rate. 12% over it's currently projected rate. That'd take about 56 extra skill.
Back to RDM stuffs.
I think, over the years, SE has made clear what they think of RDM tanking. By nerfing the ever-loving hell outta it.
Now, maybe you don't want to tank. Perhaps you just want greater durability for solo activities, etc. But making RDM more durable opens back up the possibility of RDM tanking.
RDM has to rely on shadows to survive anything high level. Things like VD AAs would just oneshot you, right through SS/PDT/Phalanx(barring scherzo.) And since SE nerfed all of RDMs CE generating debuffs they haven't got much left to pull hate with. Effective tanking becomes very difficult(Then again, effective tanking is pretty difficult for PLD too, unless all the DD are rangers. <,<; )
But... If RDM's physical durability was buffed via a notable increase in shield skill, then surviving without shadows might become possible. This leaves the subjob open letting RDM sub something with decent enmity actions. /DRK, /BLU, /RUN, etc. And perhaps makes RDM tanking a possibility again.
So yeah, I don't think SE is gonna buff RDM's shield skill. Although, even if they did, I dunno that RDM tanking would catch on again. But I just don't see them giving RDM the chance.
Or maybe I'm over thinking this, and SE's not worried about RDM tanks. But even in that case, I doubt they'd bother with this adjustment.