Think Mario Cart... Sabotenders to super flee and 10,000 needle the player in 1st, Goblin Mines for the players behind you and so on.
Think Mario Cart... Sabotenders to super flee and 10,000 needle the player in 1st, Goblin Mines for the players behind you and so on.
Cool that he replied to your thread and some of us aren't so lucky. Any more ideas for my chocobo thread? since I'm kinda stumped at the moment what else we can do with it until someone comes up with more idea's I can tune into to where I'm stumped :-P
I wish I knew how you could modify or change the name of your threads subject title, does anyone know if you could do this???
Last edited by YosemiteYogorockBlondelle; 05-21-2014 at 06:57 PM. Reason: Just adding an additional question to end of post!
(Yo-Sim-Mit-Tea is the correct pronunciation. It is how its spoken, folks.) Come over & visit awhile to many posted changes to the life of Vana'dial. You can find past posts found by a link, pops up with Char name highlighted, thanks!
I'm Wishing to see the Greatness in all players suggesting changes to ffxi ahead, here's to the Future of FFXI, Cheers Mate!!.
A thought that I had when trust first came out, is they could combine chocobo raising and trust. So you get the trust for your chocobo instead of the whistle, and be able to call it whenever you need it like in 14. Would bring chocobo raising back to life, especially if we could use them in all outside zones.
That's a good idea. Even if your Choco was bound to the same 5 minute recast timer as other Trusts it would be a huge step forward from the limitations of the current Chocobo whistle.
Goblin bombs and mines where the first weapons I thought about too.
Also Mog attacks like the traditional washtub to the head or the Bill Toss attack from Kupenreich to stun and terrorize other players.
It would be fun.
Last edited by Raydeus; 05-22-2014 at 02:23 AM.
Only problem with a FFXI mario kart, we all know people cheat. That would kill the event right there unfortunately. I'm sure that is why SE didn't make the original Chocobo Racing like that, even though it would be amazing if it were.
Then again you can't design things around the few players that cheat. Yes it will happen, but a vast majority of the population will play normally, and those are the players that count.
Just make the activity fun and don't bring crazy rewards into the system and it will be fine.
Just A heads up on how I have made more chocobo racing comments under my own thread and says the same thing or along the lines of what you have said Calatilla. Well there is a whole lot more I have said to it then what you have said Calatilla. Just stop by and let me know?
The name of the thread is under the section of my signature too if you do a search for it since I haven't figured out how you do a link to it like Raydeus did under my thread to get me here to see his subject thread of PVP Chocobo racing.
(Yo-Sim-Mit-Tea is the correct pronunciation. It is how its spoken, folks.) Come over & visit awhile to many posted changes to the life of Vana'dial. You can find past posts found by a link, pops up with Char name highlighted, thanks!
I'm Wishing to see the Greatness in all players suggesting changes to ffxi ahead, here's to the Future of FFXI, Cheers Mate!!.
Just gonna drop my Chocobo Racing game thread link here... from 2011...
I like some of the suggestions in this thread too.
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