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  1. #1
    Player mofu's Avatar
    Join Date
    Mar 2011
    Posts
    83
    Character
    Kaosu
    World
    Valefor
    Main Class
    WAR Lv 9

    ディフュージョンの再使用間隔について

    現在、ディフュージョンの再使用間隔は10分ですが、
    現状の戦闘において10分というのは長すぎるのではないかと。

    今、実際にやっているコンテンツはメナスやスカーム、BCなどではないかと思うのですが、
    どれも時間内に攻略しなければならないという事で、速効性が求められます。

    スカーム3について、胴1だと制限時間は30分ですが、この間に使えるディフュージョンは二回。
    入る前に使っておけば、三回は行けるかと思いますが、他のアビリティから見てかなり劣っているように感じます。

    他のジョブのアビリティが調整された時、大体が5分の再使用時間になったと思うのですが、
    その時にディフュージョンの再使用間隔も10分になりましたが、
    これって常に支援を受けれる状態だと強くなりすぎるからって事なんでしょうかね?

    今だと、再使用時間5分にしても何ら不都合はないかと思うのですがどうでしょうか。
    (22)

  2. #2
    Player Mystouille's Avatar
    Join Date
    May 2011
    Posts
    11
    Character
    Mystouille
    World
    Carbuncle
    Main Class
    BLU Lv 99
    As My fellow blue mage ,i think your policy about fast-paced battlefield & events is a bit unfair about "diffusion" matters
    when i see a 10 min cooldown for a ga-effect on realtively short buffs durations (except "animating wail" with the merit boost... and "occultation" , there's practically no use for diffusion)

    Even if we have awesome "diffusion-able" boss-learned boosts either they are:
    too short to be really effective
    too weak to rival with "metagame-imposed-buffers >(cor / brd / even geo to some extent)"
    quickly negated by bosses routines ,or worse ..by our own TEAMMATES(especially for pyrrhic bulkwark, or magic barrier (which isn't a boss skill)

    Now let's talk about a way to correct this flawed skill...
    You created back in the years diffusion merits... to shorten delay (from 20 min > 10 min).
    Then you modified it to grant enhanced lasting on buffs but why didn't you thought about frequency
    Why don't you just use the diffusion merit as a charge-limit counter ? (scholars charge system is really awesome and balanced)
    1 merit (standard diffusion)
    2 merits >2 charges
    3 merits >3 charges and so on ...
    it might create a new niche for "support blu" and give a real utility to buffs spells.

    Now about blu mages usefulness

    I'm pretty sure that blu are often neglected not for their lack of brute strenght , but for their lack of team weight / usefulness"
    Endgame players/parties/ls not well versed in blu ways will qualify ours spells as GIMMICKS ! , situational TOOLS , and UNEFFICIENT/TIME WASTING abilities.
    they will consider a DD as a wiser choice especially if event is short , or a SUPPORT if they need to strengthen their front line.

    you wanted blu to be a jack of all trades ? give them the ways to be !

    note : why is there an english typed post in the japanese board ?
    that's because i feel this board will be read by the dev team , feeling i never have when i read NA boards

    note 2:Even if the JP community is slacking/non posting about blu matters , we have real problems waiting to be solved for YEARS !

    thanks for the reading
    (1)
    Last edited by Mystouille; 05-01-2014 at 01:33 AM.

  3. #3
    Player Leaellynasaura's Avatar
    Join Date
    Mar 2011
    Posts
    115
    Character
    Hinbe
    World
    Valefor
    Main Class
    BST Lv 99
    ディフュージョンの使用間隔に比べて青魔法の効果は短すぎると思う
    (12)