Where does this leave Puppetmaster? Our damage capabilities arent at MNK levels and our hand-to-hand attacks are being punished like this. This change is shortsighted and on High level content not a solution. Big reason MNK is popular is their enormous HP pool combined with their defensive capabilities. Other DD are less welcome to these events due to the almost oneshot nature of certain enemy moves. It feels like the development team isntt watching how people play this game.
Also will the June weaponskill changes also include Automaton weaponskills? Current damage on these is still stuck in pre-ilvl times. The damage output is way too low.