Not sure if this discussion belongs here but here goes: is there or isn't there a luck attribute or effect in the game and why isn't it quantified? most seem to say no, but I say yes. Here's why:
A: That Thief and Corsair are even in the game. They are nothing but basically luck driven jobs and if luck has absolutely nothing to do with their abilities then they aren't supposed to be a part of the game.
B. Well the fact that some, even thieves, have a tough time getting some things to drop and stealing things while others easily get it to drop/ steal it.
The only real question is why isn't it quantified? If they are going to make it a factor then it needs to be quantified in some way so we are not always in the dark. Or if it isn't then it should because why have "lucky" jobs but no luck attribute?