As it stands, there is a list of spells that can be accessioned.
Cure I-IV
Protect I-V
Shell I-V
Erase
"-na Spells"
Regen I-V
Refresh
Adloquium
Phalanx
Stoneskin
Blink
Aquaveil
"Bar- Spells"
Enspell
"Storm" spells
Animus Augeo
Animus Minuo
Invisible
Sneak
Deodorize
Embrava

The description:
Extends the effect of your next healing or enhancing white magic spell to party members within range.



PROPOSED CHANGE:
ALL enhancements can be Accessioned.

Dear SE,
Dont tease us with great JA that are half assed with restrictions.

Example of some assery you can also do if you want more restrictions:
Utsu takes double items now if your ninjutsu is not capped in blue.
Berzerk causes players to deal AOE DMG.
Dancer abilities occassionally unequips random equipment slot due to fatigue.
Samurais lose a whole level upon death.
Black mages suffer from occ cast elongation x10.
RDM will occ suffer a self inflicted enfeeble.
DRK's using last resort will occ stun target and Drk.
RNG's will occ hit allies if under decoy shot/stealth shot.
Blu mage unbridled learning will occ double blu powers but all spells cause area dmg (open area dmg)
Puppet's AUtos will occ break down causing curse affect and - HP, new oil repairs this.
White mages suffer from occ cast elongation x10.